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Best Pairings for Iona's Judgment in Commander
White removal in Commander has a long, storied tradition, and Iona's Judgment stands out because it turns a simple spell into a strategic turning point. For five mana you exile a single target—creature or enchantment—yet the real value comes from how you weave that exile into broader game plans. In a format known for polyglot decks, multi-color combos, and the occasional pocket-gact of chaos, this spell anchors a plan that leans into tempo, control, and decisive late-game swings. 🧙♂️✨
“Beneath the gaze of angels, only the righteous may stand without fear.”
Top pairing cards that elevate this one
- Path to Exile — This classic white instant exile spell costs just 1W and does a lot of heavy lifting. Exiling an important threat prevents recursions and shenanigans from planned combos, while keeping you in the driver's seat. When you follow up a properly timed Iona's Judgment with Path to Exile, you silence a boardstate that could otherwise snowball behind a single powerful engine. The combination is the essence of precise, surgical control. 🧭
- Swords to Plowshares — Another staple, exiling a creature for a single white mana while your opponents gain life equal to the creature’s power is a fair trade when you’re denying their threats from the battlefield. Pairing this with Iona's Judgment creates a two-step answer to recurring engines, from creatures with bloodthirsty ability triggers to big threats that repeatedly threaten your mana curve. The tempo swing can be the difference between a table that grinds to a halt and a board that stabilizes around your plan. ⚔️
- Return to Dust — Versatile and efficient, this exile spell targets artifacts or enchantments. In decks where you’re watching opponent-based mana rocks or problematic auras, it’s a perfect companion to Iona's Judgment. Start by removing a stubborn artifact, then wield your Judgment on a key enchantment next turn; the purge becomes a rhythm, not a one-off effect. It’s the kind of flexible removal white players dream of when the table is crowded with any combination of colorless toys and color-tethered auras. 🔧
- Council's Judgment — A name-forcing, exile-by-name engine that can shape the entire board. When you name a troublesome permanent and watch the table vote, the most-voted nonland permanent leaves the battlefield. This creates a natural synergy with Iona's Judgment, letting you accelerate from targeted removal to a broader purification that dents any strategy relying on a few overwhelming permanents. It’s not exiling everything at once, but it can prune a deck’s key engine in a single swing of the chairperson’s gavel. 🗳️
- Farewell — A sweeping farewell that exiles all nonland permanents, performing a dramatic reset. When you’re at a difficult lag and need to reassert control without losing your own board, Farewell pairs beautifully with Iona's Judgment to clear threats that dodge other removals. It’s a dramatic, cinematic moment—the kind that Commander loves to narrate—where you turn a precarious position into a clean slate with a victorious grin. 🧨
Beyond raw removal, think in terms of tempo, protection, and deck-building rhythm. You’ll want to protect your own board while you parry each opponent’s attempts to assemble a win condition. Cards like disenchanting answers, recursive utility, and light stax elements can help you stall, while your Iona's Judgment hits the most dangerous targets—creatures or enchantments with game-ending potential. In a five-player table, the ability to exile a key threat and then bluntly deny another on the next turn can tilt the entire match in your favor. 🧭🎯
Flavor and design alignment matters here. Iona's Judgment is a white sorcery from Commander Legends, with a mana cost of 4W and a straightforward, elegant effect: exile target creature or enchantment. Its common rarity belies the power of its timing in a format built for dramatic swings. The card’s art by Mike Bierek, its palatable mana curve, and its synergy with other removal staples make it a reliable centerpiece for a commander strategy that values restraint, precision, and late-game inevitability. The combination of exiling threats and preserving your own board exemplifies the white archetype—order, protection, and an immortally patient tempo. 🎨
As you plan your list, consider the organization of your fetches, resets, and tempo plays. A well-built Iona's Judgment shell doesn’t rely on one big spell to win; it thrives on a sequence of controlled removals and decisive exiles, tuned to keep you ahead in lands, card draw, and threat denial. A little humor helps too—Commander can be a marathon, not a sprint, and a good removal suite lets you savor the turns in between. 🧙♂️🔥
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