Brambleweft Behemoth: Multiplayer Commander Power Plays

Brambleweft Behemoth: Multiplayer Commander Power Plays

In TCG ·

Brambleweft Behemoth card art from Hour of Devastation

Image courtesy of Scryfall.com

Multiplayer Commander Power Plays with Brambleweft Behemoth

Green stompy has a knack for turning a casual garden excursion into a full-on battlefield. Brambleweft Behemoth, a sturdy 6/6 with trample for {4}{G}{G}, embodies that philosophy in a way that thrives when the pod expands. In multiplayer formats—especially Commander—this behemoth doesn’t just smash face; it presses multiple players into a chess-like dance of blocks, threats, and timing. Its presence invites you to lean into ramp, big-mana plays, and the kind of board-state pressure that makes opponents sweat more than a single-elimination mob at a prerelease 🧙‍♂️🔥.

Released in Hour of Devastation, Brambleweft Behemoth sits squarely in the green color identity—a choice that already signals a friend to the table: ramp, card draw, and a preference for building the battlefield rather than burning it to the ground. With a mana cost of 4GG and a solid 6/6 body, it’s a reliable drop on or after turn four in a typical five-player game. The actual text is simple but potent: “Trample.” That means any excess damage can plow through blockers to the defending player or planeswalker—not just a single foe, but several in a polite-but-serious way. In a format where multiple opponents often have bigger creatures than your curve, that trample is a lifeboat and a threat all at once 🚀.

“Life will find a way, or it will make one.” — flavor text on Brambleweft Behemoth

In practice, the Behemoth rewards a thoughtfully built deck. You want to maximize your green mana acceleration and play a tempo that keeps you from being overrun by bigger boards. Think about the classic ramp suite: cards that untap lands, accelerate with mana rocks, and turn every forest into momentum. In multiplayer, you’re not just aiming to deal a knockout blow to one person; you’re trying to stretch everyone thin. A single Brambleweft swing can force blockers or draw out spot removal, which sets you up for subsequent turns where you flood the board with even more green punch 🔥🎨.

Because Brambleweft Behemoth is common, it’s an accessible threat for many green commanders who love to lean into each other’s strengths in a multiplayer setting. Its resilience comes from being a big, hard-to-kill creature that scales with your mana. If you can protect it from removal—whether through classic green countermagic, bounce, or life-for-this-late-game plan—you’ll frequently land a 6/6 trampler on turn five or six that demands answers from multiple opponents. In contrast to more fragile options, its sheer stat line makes it a natural finisher once you’ve stabilized the board, and its trample ensures that even a swamp of blockers can’t stop you from pressing your advantage ⚔️.

Strategically, Brambleweft Behemoth shines in decks that embrace synergy with large creatures and value-heavy win conditions. It pairs well with ways to replenish threats after sweeps, or with engines that generate value from creature presence—think ramp, recursion, and anthem effects that boost your team’s resilience. In such shells, the Behemoth acts as a pressure valve that keeps the game from stalling while you assemble your next multi-creature attack. The Behemoth’s simple design also leaves room for creative sideboard-style inclusions in casual multiplayer pods, where players may favor political attacks or targeted removal that briefly disrupts the table’s equilibrium. Green’s natural affinity for growth means Brambleweft can be the backbone of a long, grindy game that still ends with a dramatic, board-wide crash 💎.

From a collector’s and design perspective, there’s something refreshing about a sturdy but accessible card that embodies the “beatdown plus inevitability” ethos. Its Card Art by Florian de Gesincourt delivers a vision of lush, primal force, and the Hour of Devastation frame gives it a timeless, rugged look that fits many green-heavy decks. While Brambleweft Behemoth isn’t a rare or mythic, its presence in a multiplayer setting often comes with the kind of nostalgia players share: a reminder of when a single well-timed attack could swing the table’s momentum. And in terms of play experience, it’s exactly the kind of card that rewards the patient plan—the sort of turn where you curve into a 6/6 with trample, then watch competitors adjust their strategies around your threat long after the combat damage is dealt 🧙‍♂️.

For builders curious about potential synergies, consider bricks of support that keep the board stable while your Behemoth grows teeth. The card’s associational note with pieces like Nissa’s Encouragement hints at a broader green ecosystem where large creatures cooperate with supportive spells to amplify the impact of each attack. In Commander, this is a recipe for memorable games: a single Behemoth leads a charge that forces blockers, compels diplomacy, and, when the window opens, allows you to slam down a follow-up threat that seals the deal with style and a little green brute force 💥.

Practical play tips

  • Lead with ramp and land drops so you can deploy Brambleweft Behemoth by turn four or five, creating early board pressure.
  • Protect the Behemoth with resilient green staples or by presenting a board state that makes removal expensive for opponents.
  • Consider pairing with other big green creatures or anthem effects to maximize the impact of your trampling attack across multiple players.
  • In multiplayer, think multi-opponent damage; your attack can pressure more than one player, especially if you’ve built a resilient green tabletop ecosystem.
  • Use recursions and draw to keep the pressure constant. A steady stream of threats makes it hard for opponents to stabilize simultaneously.
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Brambleweft Behemoth

Brambleweft Behemoth

{4}{G}{G}
Creature — Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Life will find a way, or it will make one.

ID: 1c759e94-e437-4dda-af0f-6578c0a50619

Oracle ID: f5070528-cc4c-4910-8047-1ed17efd6496

Multiverse IDs: 432881

TCGPlayer ID: 135020

Cardmarket ID: 298669

Colors: G

Color Identity: G

Keywords: Trample

Rarity: Common

Released: 2017-07-14

Artist: Florian de Gesincourt

Frame: 2015

Border: black

EDHRec Rank: 23259

Set: Hour of Devastation (hou)

Collector #: 202

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.17
  • EUR: 0.16
  • TIX: 0.27
Last updated: 2025-11-15