Image courtesy of Scryfall.com
Building MTG Token Decks Around Artifact Possession
In the world of MTG, there are few matchups that feel as cheekily cathartic as sticking a black aura onto an opposing artifact and watching the wheels grind—on both sides. Artifact Possession, a black enchantment from the Antiquities era, costs {2}{B} and carries the classic aura flavor: enchant artifact. Its real spice isn’t the cardboard charm itself but the way its trigger punishes a deck built around artifacts. When the enchanted artifact taps or when its controller activates an ability without paying the tap cost, Artifact Possession jolts the controller for 2 damage. It’s a sly, old-school tool that rewards careful timing, political play, and token-themed decks that lean into the artifact economy 🧙♂️🔥💎.
What makes Artifact Possession tick in token-centric lists
Token decks often orbit around a whirlwind of artifact-based engines—Myr and Thopter generators, mana rocks, and artifact creatures that bloom into a swarm. Artifact Possession leverages that vibrant ecosystem by turning an opponent’s beloved wheeled machines into a personal liability. The aura’s damage trigger activates whenever the enchanted artifact taps or is used without its activation cost’s tap, which—if you’re targeting an opposing artifact—pings the owner every time they try to squeeze value from their engine. That creates sideboard-level politics: you’re not just beating face with tokens; you’re buying tempo by shaping how your rivals access their mana, their card draw, and their artifact-powered tempo engines 👀⚔️.
Strategically, you’ll want to proxy a careful game plan: enchant an opponent’s critical artifact—think a mana rock, a token generator, or a piece of a combo chain—then lean into token production that doesn’t depend on that same artifact. You can generate an army of your own tokens with artifact-less or artifact-friendly effects, while your opponent stares at a growing life total sink due to the aura’s bite. The dynamic is part mind-game, part micro-rousers-in-the-tog: you set a threat that’s both real (board presence) and political (who’s your real ally?) while keeping your own skin intact by avoiding enchantments on your own artifacts. And yes, sometimes the cleanest play is to pass the turn with a smile, knowing your opponents just paid two extra damage for tapping their own prized setup 🧙♂️💥.
Deck-building ideas: black token splash with a pinch of mischief
- Target selection: Choose artifacts that opponents rely on heavily—mana rocks, acceleration artifacts, or token generators—then attach Artifact Possession to swing the balance of who gets to tap first. The more central the artifact to their game plan, the sweeter the tax becomes.
- Token engines that pair well: Build around your own token production—serrated edges of a black token deck. Think of cheap, repeatable sources of creature tokens (and a few artifact tokens) that can overwhelm opponents even when your target artifact is temporarily neutralized by the aura.
- Protection and recursion: Since Artifact Possession is an aura enchantment, you’ll want a few ways to protect it or recast it if necessary. Countermeasures, re-grow spells, or artifacts that bring it back from the graveyard can keep pressure on opponents who chase their engines while you keep your own board state buzzing 🔥🎨.
- Politics over force: In多人 formats, Artifact Possession is as much a social card as a mechanical one. Use it to spark indirect negotiations, offering a temporary “gospel” of non-targeting deals to keep the table honest about tapping and ability activation costs. A well-timed bite on someone else’s artifact can tilt several turns of the game in your favor without a single creature swinging ✨🧙♂️.
Flavor, lore, and the art of a deliberate play
The flavor text—“Any black mage could coax a Thraxodemon to inhabit a magical device”—leads right into the tradition of artifact-focused cunning that defines the Antiquities block. Christopher Rush’s art captures a moment where cunning and power fuse with a magical device, a sentiment echoed in token-focused strategies that hinge on artifacts not just as tools but as narrative devices in the game’s ongoing story. The love for artifact-centric play isn’t just about power on a table: it’s about the stories we tell as we twist fate, bend mana, and laugh at the inevitability of a well-timed need-to-tap.
When you slide Artifact Possession into a token deck, you’re playing a game of tempo and persuasion—pushing your opponents toward decisions that look risky on the surface but pay off in the long run. It’s not about being a bully; it’s about shaping a table where every activation costs a little more, every tap risks a sting, and every token sighs with the weight of the multiverse’s history behind it 🎲🎨.
Practical play tips
- Test your odds: If you don’t have clear access to the enchanted artifact or if you’re worried about helping a rival by triggering a cascade, consider waiting for a better moment to attach Artifact Possession. Timing is everything in a token metasphere.
- Keep it legal and manageable: Artifact Possession is legal inlegacy and older formats where the card sees play. In newer builds or casual tables, explain the board state and ensure everyone’s on the same page about what constitutes a tap or an activated ability without paying the activation cost.
- Blend with your win-con: Your token suite should have a path to victory that doesn’t crumble if the aura is removed. Plan for resilience—self-bounce, recast, and alternative win conditions keep your deck from becoming a one-trick pony.
For players who treasure the early era of MTG, Artifact Possession offers a rare blend of control and charm. It’s a reminder that the game’s oldest mechanics—enchantments, artifacts, and the occasional political moment—still spark some of the most memorable games around the kitchen table and the competitive circuit alike 🧙♂️🔥.
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Artifact Possession
Enchant artifact
Whenever enchanted artifact becomes tapped or a player activates an ability of enchanted artifact without {T} in its activation cost, this Aura deals 2 damage to that artifact's controller.
ID: 587d6ac8-fad8-49e0-862e-636e06628ff9
Oracle ID: 5c641df8-97d7-484b-8d0e-790279fd6177
Multiverse IDs: 1036
TCGPlayer ID: 3259
Cardmarket ID: 6916
Colors: B
Color Identity: B
Keywords: Enchant
Rarity: Common
Released: 1994-03-04
Artist: Christopher Rush
Frame: 1993
Border: black
EDHRec Rank: 25036
Set: Antiquities (atq)
Collector #: 15
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 0.62
- EUR: 0.64
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