Burgeoning: Parody vs Serious Art in Green MTG

In TCG ·

Burgeoning MTG card art: lush green vines and forest growth spreading across a verdant landscape

Image courtesy of Scryfall.com

Art Style in Green MTG: Parody vs Serious Realms

The Magic: The Gathering fandom loves a good juxtaposition: the jolt of a parody card paired with the quiet majesty of a seriously illustrated one. In green, that tension is especially vivid. On one side you have moments of playful self-awareness—the kind of humor you find in parody sets that wink at the game's tropes. On the other, you have art that aims to immerse you in a living forest or a sprawling, sun-dappled grove. Burgeoning, a rare from Commander 2016, sits proudly in the latter camp, its artwork a reminder that green’s pulse is growth, time, and the patient drama of nature 🧙‍♂️🔥. This card isn’t merely a ramp engine; it’s a visual argument for why art matters as a storytelling technique in gameplay design.

From a gameplay perspective, Burgeoning is a classic green accelerant: when an opponent plays a land, you may put a land card from your hand onto the battlefield. The effect is elegant in its simplicity and deeply Green in flavor—play more lands, more quickly, and watch the forest come alive around you. The card’s mana cost is a single green mana (G), and its rarity is rare within the Commander 2016 set. The image, painted by Titus Lunter, embraces a lush, almost tactile realism that draws you into a forest where vines seem to co-create, not merely occupy space. The flavor text—'The first vine shows the others where to grow'—reads as a hint of ecological design, a seed of lore that mirrors how in gameplay your choices influence the board’s growth over time ⚔️🎨.

The first vine shows the others where to grow.

Parody art, by contrast, often leans into the unexpected, the absurd, or the overt joke—think of the playful exaggerations that mark Un-sets or the tongue-in-cheek character poses that pop in some modern “non-serious” cards. Those pieces excel at creating memorable moments, inviting a chuckle even as you play. Burgeoning, with its closed-frame black border and high-res scan finish, leans toward a serious, painterly aesthetic. The green theme is rendered with a depth that invites players to imagine themselves stepping into the forest, hearing the old trees whisper strategies—that is, the long arc of growth that MTG green embodies. And yet, the presence of humor in the broader green ecosystem—whether in card naming or its sometimes cheeky intertwined artworks—remains a vital counterbalance, a reminder that the game’s world is as much about storytelling as it is about numbers 🧙‍♂️💎.

One might say Burgeoning uses art to anchor a playstyle, not merely to decorate a card. The finding is that serious art in green—represented here by Lunter’s forest-forward composition—helps players feel the weight of making a land drop, while the card’s effect accelerates that feeling into actual board presence. The image reads as a natural extension of green’s core philosophy: growth is systemic, scalable, and often best achieved through patience and the right opportunities. It’s no accident that this card is considered a strong classic for ramp strategies in Commander, and its aesthetic supports that narrative by presenting a world where land and life are co-authors of the turn. 🧙‍♂️🔥

Design, flavor, and the psychology of art

In MTG design, art style isn’t a mere backdrop—it reinforces the card’s function and the player’s emotional journey. Burgeoning’s text emphasizes narrative pacing: you don’t just “play a land”—you enable a cascade of land plays that can outpace an opponent’s tempo. The artwork complements this by foregrounding a thriving, almost reverent forest scene where new growth seems both deliberate and inevitable. The flavor text, paired with the lush green palette, reinforces green’s identity as the realm of ecosystems—where every action has a branching consequence, much like the vines in the painting that suggest multiple routes of growth 🔥🎲.

Collectors often connect more deeply with cards whose art communicates their mechanics as a story, and Burgeoning does this with a rare blend of naturalistic beauty and strategic promise. The card’s set—Commander 2016—places it squarely in a collection famous for bringing together the strategy of the 100-card format with lavish, evocative art. If parody cards are the glittering punchlines of the multiverse, Burgeoning is the slow-building crescendo that lets you hear the forest breathe as you cast each land drop. The romance between art and function here isn’t just aesthetic; it’s a reminder of why we play—because every game is a small, living tale of growth, power, and possibility 🧙‍♂️⚔️.

Practical notes for players and collectors

  • Color identity: Green, which aligns with growth-heavy strategies and land-based ramp.
  • Mana cost: {G}—one green mana, making it an accessible early ramp card in the right tables.
  • Rarity and value: Rare, with market prices reflected around a mid-range level for Commander staples (as noted in current card pricing data).
  • Flavor and lore: The vine metaphor underlines a philosophy of interconnected growth.
  • Art and design: Titus Lunter’s realistic forest composition contrasts with the zany energy of parody card art, illustrating how art style can steer mood and expectation in gameplay.

For players juggling decks or collectors documenting the evolution of MTG art, Burgeoning serves as a touchstone—proof that serious, lush artwork can coexist with the playful, self-referential humor that MTG fans cherish. It’s a reminder that green cards with a tempo edge aren’t just about numbers; they’re about a world that feels alive on the battlefield. And if you’re wondering about value, the card’s dual status as a loyal ramp piece and an art-forward collectible makes it a wonderful centerpiece for green-centered commanders and casual kitchen-table tournaments alike 🧙‍♂️💎.

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Burgeoning

Burgeoning

{G}
Enchantment

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

The first vine shows the others where to grow.

ID: 6da045f8-6278-4c84-9d39-025adf0789c1

Oracle ID: 88cf4c1a-5863-45fc-b76d-7ad33b175b2b

Multiverse IDs: 420760

TCGPlayer ID: 124419

Cardmarket ID: 293641

Colors: G

Color Identity: G

Keywords:

Rarity: Rare

Released: 2016-11-11

Artist: Titus Lunter

Frame: 2015

Border: black

EDHRec Rank: 913

Set: Commander 2016 (c16)

Collector #: 143

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — legal
  • Predh — legal

Prices

  • USD: 33.23
  • EUR: 23.92
Last updated: 2025-11-14