Chief of the Edge: Deckbuilding for MTG Community Contests

Chief of the Edge: Deckbuilding for MTG Community Contests

In TCG ·

Chief of the Edge card art

Image courtesy of Scryfall.com

Edge and Anthem: Crafting Community Contest Decks with Chief of the Edge 🧙‍♂️🔥

Two mana for a 3/2 with a built-in buff is the kind of efficiency that makes tribal decks sing, especially when you’re repeatedly rewarding yourself for having a crew of Warriors on the battlefield. Chief of the Edge hails from Khans of Tarkir, a set squarely focused on color wedges and dragon-fire raid moments, yet this White-Black card brings a stealthy, tempo-friendly approach to Warrior tribal play. Its ability—“Other Warrior creatures you control get +1/+0”—is a straightforward incentive for you to lean into the tribal synergy and flood the board with your fearless blade-wielding troupe. In community contests, where themes run wild and decorators break out a rainbow of ideas, Chief of the Edge shines as a reliable backbone that rewards repetition and board presence. ⚔️

“We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!”

The flavor text is a perfect cue for the vibe you want in a community contest deck: efficiency, teamwork, and a dash of brutally elegant simplicity. The Mardu watermark hints at a tri-color world—White for order and discipline, Black for resilience and cunning—with the edge of red still lurking in the wings of your broader strategy. Chief of the Edge itself is an uncommon in a 2-mana package that pressures the board, especially when you’ve stacked multiple Warriors into a cohesive unit. In formats where Warriors show up across sets, this card becomes a reliable siren song for a focused deck-building exercise: how far can a crowd of Fighters push a single, sharp objective? 🧙‍♂️💎

Deckbuilding takeaways: how to lean into the edge

In practice, Chief of the Edge wants you to crowd the board with other Warriors. That means curating a squad that thrives on synergy rather than solitary glory. Here are practical angles for community-contest decks and themed builds that highlight the card’s strengths:

  • Warrior density matters: Since the buff applies to other Warriors, you want a stable family of Warrior creatures to maximize the payoff as the game progresses. Don’t be shy about including a mix of early-in-the-game bodies and mid-to-late threats that you can keep buffing turn after turn.
  • Two-color discipline with a dash of edge: The White-Black color pair provides a strong platform for removal, disruption, and efficient bodies. Pairing with red in the wider Mardu spectrum can unlock raid mechanics and extra combat tricks, but keep Chief of the Edge’s buff line intact by ensuring you have multiple Warriors on the battlefield.
  • Board presence over one-shot power: The buff is continuous as long as you have other Warriors on the battlefield. Focus on spreading threats rather than stacking one big attack; the incremental +1/+0 per Warrior compounds quickly and can flip the tempo in your favor in midrange contests or Commander games where boards swing back and forth.
  • Support spells and equipment: Combat tricks, removal, and a few weapon or aura boosts can help push through. Since Chief buffs your allies, you’ll want to keep the battlefield clear of stiff opposition so your Warriors can swing with confidence.
  • Commander-friendly angles: In EDH, lean into Warrior tribal commanders who amplify or recur Warrior synergies. The card’s two-color identity is friendly to a broad range of commanders who appreciate resilient, aggressive boards anchored by a buffing captain.

Of course, any contest deck benefits from a few well-chosen anchors. Chief of the Edge pairs nicely with other low-to-mid-cost Warriors that you can churn out early and repeatedly. The flavor of Tarkir’s Mardu faction—fast, disciplined, and relentless—fits the contest vibe: you’re not just playing a card; you’re orchestrating a small army that values every knock on the door as a chance to press your edge ever deeper. And when the table reactions start rolling in—“Oh, another Warrior buff!”—you’ll hear the chorus of nods and maybe a few jokes about the blade’s shriek echoing through the hall. 🎨🎲

From a design perspective, Chief of the Edge exemplifies how a single, well-timed static boost can define a deck’s trajectory. It’s not about stacking the biggest creature on the board; it’s about enabling a wave of creatures that feel bigger because they’re supported—statistically and thematically. The card’s art by David Palumbo captures a crisp, martial poise that resonates with players who love the elegance of a well-executed plan. The Khans of Tarkir era also reminds us that two colors can carry a lot of weight when the tribe is used purposefully, and Chief of the Edge is a touchstone for that idea in Warrior-centric builds. 🔥⚔️

And if you’re polishing up a real-world display to accompany your tournament or community-night entry, a compact, neon card holder is the kind of accessory that turns heads and keeps your deck tidy between rounds. For a stylish, durable accessory, check out the Neon Card Holder Phone Case—glossy or matte finish—to showcase your Warrior lineup in bold fashion.

Neon Card Holder Phone Case

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Chief of the Edge

Chief of the Edge

{W}{B}
Creature — Human Warrior

Other Warrior creatures you control get +1/+0.

"We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!"

ID: 28822a9a-97fa-4784-ad97-072fcfc7b9ed

Oracle ID: 636a9364-54a6-4f67-ad96-731646e8bde7

Multiverse IDs: 386504

TCGPlayer ID: 93209

Cardmarket ID: 269531

Colors: B, W

Color Identity: B, W

Keywords:

Rarity: Uncommon

Released: 2014-09-26

Artist: David Palumbo

Frame: 2015

Border: black

EDHRec Rank: 13296

Penny Rank: 8294

Set: Khans of Tarkir (ktk)

Collector #: 169

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.14
  • USD_FOIL: 0.54
  • EUR: 0.14
  • EUR_FOIL: 0.35
  • TIX: 0.03
Last updated: 2025-11-15