Common Ruby Leech Misplays and How to Avoid Them

In TCG ·

Ruby Leech — Invasion rare red creature with first strike by Jacques Bredy

Image courtesy of Scryfall.com

Ruby Leech Misplays: Navigating Red's Tax and Tempo

Red is a currency in MTG — a race to the smoke-filled finish line, a sprint of sparks and thunder. Ruby Leech, a rare from Invasion, is a two-mana chisel that can carve tempo in your favor if you respect its rules as much as its first-strike bite. This 2/2 Leech costs {1}{R} and comes with "First strike" plus a sly tax: Red spells you cast cost {R} more to cast. That simple line reshapes how you sequence turns, what you cast, and when you swing. In practice, the Leech rewards sharp play, but it also punishes misreads with a brutal, mana-tax reminder 🧙‍♂️🔥.

Flavorful and practical, Ruby Leech has a personality baked into its design. The flavor text, "Its gems didn’t stop pulsating until they were completely removed," hints at a creature that thrives on pressure and unrelenting pursuit. The artwork by Jacques Bredy captures a gleaming ruby maw that seems to glow with both menace and mischief — the perfect emblem for a card that punishes mis-timed red spells and rewards tight tempo control ⚔️🎨. In multiplayer formats like Legacy and Duel Commander, Ruby Leech can act as a midrange deterrent to red-heavy brews, while in casual play it becomes a delightful reminder that red isn’t just about raw damage — it’s a game of recalibrated costs and precise strikes 💎.

Flavor text: "Its gems didn’t stop pulsating until they were completely removed." —Tolarian research notes

Key facts at a glance

  • Mana cost: {1}{R} (CMC 2)
  • Type: Creature — Leech
  • Power/Toughness: 2/2
  • Abilities: First strike; Red spells you cast cost {R} more to cast
  • Color identity: R
  • Set: Invasion (2000)
  • Rarity: Rare
  • Artist: Jacques Bredy

For collectors, Ruby Leech’s place in the Invasion era is a small treasure. The card’s bold red tax mechanic makes it a prime example of how Wizards of the Coast experimented with spell cost interactions long before mana-cost reduction and overloaded effects became common in newer sets. Its foil and nonfoil finishes both number among the era’s nicer prints, and the rarity level makes it a nice centerpiece for a red-themed cube or casual Commander deck that wants a twist on tempo and combat tricks 🧙‍♂️💥.

Common misplays and how to avoid them

1) Forgetting the tax on your own red spells

When Ruby Leech sits on the battlefield, every red spell you cast becomes more expensive by {R}. The instinct is to fling multiple red spells in a single turn, chasing big damage, but the math rarely supports it. If you’re casting a {1}{R} burn spell alongside a {R} upgrade spell, you’re paying two extra red mana across the turn, often pushing you past your available mana or forcing you into awkward waits. This is a classic tempo slip that lets opponents reset the game clock mid-combat. 🔥

Fix: Plan your turns like you’re playing a tight tempo game: sequence cheaper red spells first, use Ruby Leech as your tempo anchor, and keep a non-red spell or two in hand to leverage when the tax would derail your plan. If you anticipate needing more mana, lean on mana acceleration or colorless sources to keep the lane clear for bigger turns without overspending on red mana.

2) Chasing flashy finishes instead of efficient value

It’s tempting to bolt out a devastating cascade of red spells the moment Ruby Leech lands. But if your plan relies on a late-game surge of red spells, the tax can eat away your momentum, leaving you overextended after a big swing that doesn’t seal the deal. The first-strike threat helps you win smaller trades, but misjudging the total damage output on a turn with the tax can lead to a hollow win — or a wiped board that ruins your tempo entirely 🧙‍♂️.

Fix: Break big turns into smaller, tax-aware steps. Use Ruby Leech to push through a rate of exchange where each red spell you cast maintains mana efficiency. Pair with efficient red cantrips or cheap pump effects that don’t blow up the mana budget, and save the heavy hitters for turns when you can maximize value without overspending on color-ready mana.

3) Underutilizing first strike in early combat

First strike is more than a stat; it’s tempo insurance. In the early game, a 2/2 with first strike can neutralize 2-drops and soft-pitch threats, letting you weather an opposing push while you set up your board. If you hold Ruby Leech back too long or swing with reckless timing, you miss the opportunity to leverage first strike to trade efficiently and maintain card advantage 🔪⚔️.

Fix: Use Ruby Leech to pick off relevant early threats on favorable terms. When safe, swing first to reduce blockers on your side and keep your mana open to pay the tax for the next spell. The goal is to tilt the tempo back in your favor without trading away your defense for a single, walloping turn.

4) Ignoring deck composition and color density

Ruby Leech’s tax hits only red spells, so deck builders with heavy red spell density will feel it more than those running a leaner list. In a four-color shell where red is a splash, miscasting Ruby Leech can create more tax than payoff — especially if you’re relying on non-red finishers that need to come down fast. In true red-dominant shells, the Leech shines as a calculated risk that pays off with careful tempo play 🧨.

Fix: Align your mana base with your spell line-up. If your deck has multiple expensive red finishers, compensate with mana rocks, fast lands, or colorless acceleration to keep rhythm steady. Also consider synergy with cards that buff first strike or reduce spell costs elsewhere, smoothing out the tax’s impact.

5) Underestimating opponent responses and removal

Ruby Leech is sturdy enough to weather early removal, but wasting it on a target you could protect with a single threat could give opponents a free turn. If you’re behind, using Ruby Leech recklessly invites a swift answer from opponents that can snowball into a loss. Respect the moment, and don’t overcommit to a single plan when removal and hand disruption loom 🎲.

Fix: Protect the Leech with cheap accelerants or synergy pieces that let you expand your board while keeping the tax manageable. Consider tempo lines that threaten multiple angles of attack, so your opponents can’t simply answer Ruby Leech and swing back with equal force.

Practical takeaway: turning misplays into mastery

  • Count the tax every time you plan to cast red spells on a turn with Ruby Leech out — aim to either pay it comfortably or defer red spells until you have the mana to cover the cost.
  • Use first strike to trade profitably in the early game, then transition to bigger plays that aren’t derailed by tax-cost spikes.
  • Keep a non-red or less-taxed alternative in hand for turns when the red spell count would balloon beyond your mana capacity.
  • Build your mana base with acceleration and colorless sources to preserve tempo without sacrificing red’s bursts.
  • Protect Ruby Leech with timely removal or backup threats so you can press your advantage rather than scrambling to survive each opposing push.

For readers who enjoy a tangy blend of lore, art, and strategy, Ruby Leech is a compact case study in how a single line of text can alter the entire tempo of a game. It’s a reminder that magic isn’t only about numbers; it’s about rhythm, timing, and the thrill of edge-case plays that separate good red players from great ones 🧙‍♂️🔥.

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Ruby Leech

Ruby Leech

{1}{R}
Creature — Leech

First strike

Red spells you cast cost {R} more to cast.

"Its gems didn't stop pulsating until they were completely removed." —Tolarian research notes

ID: be621b12-4f4e-43a6-b65e-da4223e742b5

Oracle ID: ec6195a0-2701-40a4-882f-eb563668791a

Multiverse IDs: 23095

TCGPlayer ID: 7632

Cardmarket ID: 3626

Colors: R

Color Identity: R

Keywords: First strike

Rarity: Rare

Released: 2000-10-02

Artist: Jacques Bredy

Frame: 1997

Border: black

EDHRec Rank: 27727

Set: Invasion (inv)

Collector #: 161

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — legal
  • Predh — legal

Prices

  • USD: 0.21
  • USD_FOIL: 4.00
  • EUR: 0.19
  • EUR_FOIL: 2.39
  • TIX: 0.02
Last updated: 2025-11-14