Image courtesy of Scryfall.com
Top-Deck Frequencies in Commander: Tilonalli's Summoner
In the sprawling, colorfully chaotic world of Commander, every card has a place in the grand tapestry of top-deck decisions. Tilonalli's Summoner, a rare red (R) creature from Rivals of Ixalan, is one of those little engines that can tilt the tempo of a game when drawn at the right moment 🧙♂️🔥. For players who love the rush of a well-timed attack and the thrill of a token swarm that threatens to flood the board, understanding how often this two-mana 1/1 enters our hands on turn one, two, or later helps shape both deck construction and in-game planning. Today we dive into the practical geometry of top-deck frequencies for this Ascend mechanic powerhouse ⚔️.
Every EDH deck aims to maximize value from each draw, but red’s strength often lies in raw did-you-mean-to-do-that pressure—speed, tempo, and explosive turns. Tilonalli's Summoner costs {1}{R}, a lean two-mana investment that immediately signals a plan: build toward the City’s Blessing by expanding your number of permanents as you attack and awaken the red elementals you conjure. The card’s enlivening phrase—“Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)”—is a long game, not a sprint. Yet top-deck decisions hinge on how fast your battlefield grows, because that blessing is a gateway to keeping those toy tokens from vanishing at the end of the turn. Tokens that are tapped and attacking can threaten a race, but only if the blessing sticks around and your board state remains robust 💎🎲.
Ascend, Tokens, and the city’s blessing: a three-part dance
On attack, Tilonalli's Summoner lets you pay X and {R} to spawn X 1/1 red Elemental creature tokens that are tapped and attacking. The kicker—these tokens exile at the beginning of the next end step unless you’ve earned the city’s blessing. That means your top-deck planning needs to balance tempo with survivability: you want enough permanents on the battlefield to push the blessing into play, but you also want to leverage those ephemeral tokens before they vanish. If you draw the Summoner early and also chain cards that increase your permanents or accelerate your Mah-jongg of red mana, you can force a mental clock on opponents, pressing them to respond to a swiftly expanding board 🧙♂️🔥.
“Chaos is a ladder, not a one-turn wonder.” In EDH terms, that ladder often climbs on a sequence of top-decks that steadily widen your options—more permanents, more red mana, and a path to the City’s Blessing that doesn’t rely on luck alone ⚔️.
Deck-building implications: maximizing top-deck frequency without losing balance
- Ramp and survivability: In mono-red archetypes, you want a mix of early ramp to reach six to eight permanents by turn four or five and spells that keep pressure on. Cards that generate consistent card draw or reuse effects help keep The Summoner on top of the deck rotation, increasing your likelihood of encountering it when you need it most 🚀.
- Ascend synergy: Since the blessing is a game-long bonus, you’ll want to pair Tilonalli's Summoner with other permanents that grow your board quickly—lands, rocks, dorks, and cheap removal that keeps you in the game while you build toward ten permanents. The payoff isn’t immediate, but the payoff scales as your top-deck rhythm improves 🎨.
- Token economy: The produced tokens are a flash of tempo, not a lasting swarm unless you already have or plan to fetch City’s Blessing. This makes the top-deck line vulnerable to board wipes, exile effects, and quiet counterplays, so plan a safety net (or a way to refill the board) in your list ⚔️.
- Card draw density: In EDH, red draw options are often a bit lean compared to blue or green. Your top-deck frequency improves if your deck includes reliable draw engines or tutor-like density to pull Tilonalli's Summoner into your opening hands and keep it accessible as the game unfolds.
From a collector’s lens, this card sits in Rivals of Ixalan as a rare, with a modest market presence reflected in price points—approximately 0.45 USD for non-foil, and slightly higher for foils. The token mechanic gives it a niche but enduring appeal among players who enjoy tempo-driven red decks and build-arounds that pivot on the city’s blessing mechanic 💎.
For players who chase the edge, the top-deck frequency question shifts from “Can I cast the Summoner on turn two?” to “Can I sustain a board presence long enough to realize the Ascend payoff?” The interface of top-deck probabilities, mana efficiency, and board state is where this card truly shines. It’s not a one-turn KO, but with the right rhythm, it becomes a crescendo of red that can tilt the game in your favor, especially in a meta that respects a well-timed elemental barrage 🔥🎲.
Art, lore, and mechanical design all converge here: a two-mana rarity in a set teetering on themes of exploration and conquest, punctuated by a dynamic ability that rewards careful timing. The art by Lius Lasahido captures the spark of a red shaman summoning a wave of energy, a reminder that even a small creature can change the board when the stars align—Ascend granted, a city blessed, and a table of players watching the fireworks 💥.
As you plan your next Commander session, consider how often you want to see this card on top of your library and how its built-in tempo aligns with your game plan. If you’re chasing the heartbeat of red—swift plays, bold swings, and a little edge—Tilonalli's Summoner deserves a spot in the conversation. And if you’re modernizing your everyday carry, why not pair your MTG passion with a stylish, MagSafe-compatible neon case that doubles as a card holder? The little details matter as much as the big plays 🧙♂️🎨.
Ready to upgrade your essentials while you upgrade your board state? Try the Neon Phone Case with Card Holder MagSafe Compatible Glossy Matte: a fun, practical companion to late-night drafting sessions. Neon Phone Case with Card Holder MagSafe Compatible Glossy Matte 🧙♂️
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Neon Phone Case with Card Holder MagSafe Compatible Glossy Matte
Tilonalli's Summoner
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever this creature attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
ID: 2b107726-3a44-4b0f-86ef-4dbbf4473e7e
Oracle ID: 830d3450-18e7-4bac-b330-3906ef5e4514
Multiverse IDs: 439778
TCGPlayer ID: 155649
Cardmarket ID: 315330
Colors: R
Color Identity: R
Keywords: Ascend
Rarity: Rare
Released: 2018-01-19
Artist: Lius Lasahido
Frame: 2015
Border: black
EDHRec Rank: 8577
Penny Rank: 11235
Set: Rivals of Ixalan (rix)
Collector #: 121
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.45
- USD_FOIL: 0.91
- EUR: 0.50
- EUR_FOIL: 1.00
- TIX: 0.02
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