Image courtesy of Scryfall.com
Exploring a White Enchantment's Echo Across MTG's Famous Planes
Forced Worship is a tiny, forceful reminder that white's toolkit isn’t just about removing threats or accruing card advantage—it also channels a long-running narrative thread about order, restraint, and the ways civilizations try to mold living beings into service. For a common Aura with the low-profile mana investment of {1}{W}, the design choices pack surprising thematic heft. Enchant creature, this aura makes the enchanted creature unable to attack, and for two mana of the color of purity and law, you can flick this aura back to its owner's hand. It’s crisp, it’s elegant, and it’s a little mischievous in how it wades into the lore of some of MTG’s most iconic planes. 🧙♂️🔥💎
Designer-conscious players will spot white’s traditional tempo and control flavor in Forced Worship. The card’s literal tether—an enchantment that humbles a creature by preventing its most aggressive maneuver—feels like a microcosm of how planes with strong religious or legal order pressures imagine combat: restraint before execution, defense before annihilation, and a flicker of mercy that’s actually a calculated reset. And because you can bounce this Aura back to hand for {2}{W}, you’ve got a portable toolkit that can reappear in just the right moment, forcing your opponent to recalculate their threat economy. The flavor text of Jumpstart’s Forced Worship—“Imprisonment teaches revenge. Hobbling teaches resignation.”—lands with a punch and a wink: restraint can be as cutting as a card that outright answers a board. 🏛️🪖
Linking this tiny enchantment to MTG’s most famous planes is a way to honor the broader mythos while acknowledging how design practices micromap grand themes. Consider Theros, a plane built on devotion and divine order. The gods demand allegiance, and white’s discipline manifests as ritual, mercy, and calculated restraint. Forced Worship echoes that divine governance—an aura that binds not just a creature’s body, but its capacity to mount an assault. It’s the sort of spell you imagine a temple priestess casting as a crowd gathers, the statue of a god gleaming in the background, and the air thick with incense and expectation. 🧙♂️🎨
Move from the temples of Theros to the churches of Innistrad, where reverence and oath-bound protection shape every skirmish. On Innistrad, the Church of Avacyn and the vigilant order stand between mortals and chaos, and a harmless-looking Aura that suspends an attacker fits neatly into a world where mercy can be weaponized and restraint becomes salvation. Forced Worship becomes a card you picture in a sermon’s cadence, a protective ward that buys time for your lines to hold and for your luminous prayers to echo across the battlefield. It’s a flavor fit that makes the card feel less like a plain parameter and more like a story unfolding around you. 🏰⚔️
Azorius-saturated Ravnica also offers a neat alignment with this aura’s vibe. The Senate’s relentless pursuit of order—speed and rule of law—finds a quiet cousin in the way Forced Worship discourages an attack while you “recharge” your spell economy. It’s not flashy; it’s the type of move you respect because it demonstrates control in a soft, almost ceremonial way. The aura’s ability to bounce back to hand mirrors the cycle of law and enforcement: you deploy the restraint, the field recalibrates, and you are ready to re-apply the ward when necessity returns. For players who love tempo as a philosophical choice—the idea that control buys you time to assemble inevitability—this card is a thoughtful addition to the white suite. ⚖️🎲
Dominaria—the plane where ancient wards and cathedrals dot the landscape—also inspires this card’s storytelling. The sense that long-standing institutions enforce boundaries, sometimes with iron mercy, resonates with the aura’s dual nature: it’s at once a protective shield and a reminder that power is a responsibility with a price. By attaching this enchantment to a creature, you’re not just saying “don’t attack”—you’re aligning that creature with a larger order, a ritualized safety net that has stood the test of countless ages. It’s a gentle nudge toward the idea that even the most aggressive combatants are bound by something larger than themselves when placed in the proper setting. 🧭🏛️
In practice, Forced Worship shines in decks that prize tempo plus protection. You can shore up a fragile board state while you prepare stronger late-game plays. It’s especially satisfying when you pair it with creatures that want to stay back and block or those who would rather not engage in combat than risk a bad attack. The card’s mana cost is friendly, its color identity is clean white, and its rarity as common makes it an appealing option to tuck into synergistic queues without inflating deck-building complexity. And the art—Karl Kopinski’s dynamic depiction—brings a sense of solemnity and motion that fans of white’s order-aligned planes will instantly recognize. The image itself captures a moment where awe and coercive discipline intersect, a visual cue that something greater is at work on the battlefield. 🎨🗡️
For those who want to explore these connections further, the Jumpstart set continues to offer a gallery of moments where a simple aura can carry a world of meaning. If you’re crafting a tribute deck that nods to shaded temples, towering temples, and sanctified corridors, Forced Worship is a small but flavorful cornerstone that proves design often hides in plain sight: a single, well-timed restraint can alter a game’s trajectory as decisively as a bomb of a late-game finisher. And if you’re ever stepping away from the table to handle a device-breaking cultured moment, you can keep your phone safe with a sleek Clear Silicone Phone Case Slim Durable Open Port Design—because even legendary matchups deserve modern-day practicality. 🛡️📱
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Forced Worship
Enchant creature
Enchanted creature can't attack.
{2}{W}: Return this Aura to its owner's hand.
ID: aa4004b7-89b6-43f5-8d6e-13db1b08f3b8
Oracle ID: ea6b1e8e-b6e7-4fce-bfb7-7adf66b9f240
Multiverse IDs: 489588
TCGPlayer ID: 216552
Cardmarket ID: 474259
Colors: W
Color Identity: W
Keywords: Enchant
Rarity: Common
Released: 2020-07-17
Artist: Karl Kopinski
Frame: 2015
Border: black
EDHRec Rank: 21886
Penny Rank: 13096
Set: Jumpstart (jmp)
Collector #: 104
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — legal
Prices
- USD: 0.07
- EUR: 0.06
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