Image courtesy of Scryfall.com
Variance in Action: How Gleam of Battle Warps the Combat Step
If you’ve ever built a Boros tempo shell or leaned into a midrange plan that leans on incremental gains, Gleam of Battle lands like a bright red-and-white flare. The enchantment costs {4}{R}{W} and lands in the Dragon’s Maze—an expansion that layered new Boros quirks onto a familiar color pair. Its effect is elegantly simple: “Whenever a creature you control attacks, put a +1/+1 counter on it.” That means every time any of your attackers swings, that attacker grows a little more powerful. The variance-dollar value here isn’t in one colossal explosion, but in the unpredictable, sometimes shocking, accumulation of power as your board blazes forward. 🧙♂️🔥💎
Gleam of Battle embodies a design space that MTG designers return to when they want combat to feel dynamic and a little imperfect—variance is the spice of the game. You can ride the enchantment into a board that scales with every attack, or you can feel the sting when your opponent’s life total moves away faster than your mana curve can respond. The card’s colors—Red and White—are a natural fit for aggression, justification of risk, and a never-say-die attitude. The Boros watermark signals a flavor of disciplined charge and battlefield resilience, echoed in the flavor text: “Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory.” That line isn’t just fluff; it’s a reminder that combat leaves a mark, and Gleam of Battle catalyzes that mark into tangible power on the battlefield. ⚔️🎨
What the card actually does on the table
- Mana cost: {4}{R}{W} — a sturdy commitment that sits between midrange and a dedicated aggro curve.
- Type: Enchantment with a straightforward attack-triggered pump mechanic.
- Rarity: Uncommon in Dragon’s Maze, which means it can crop up in niche Boros builds without becoming a staple of every deck.
- Colors and identity: Red and White, which often means efficient creatures, anthem-like effects, and combat tricks that push you across the finish line.
- Flavor and design: The card’s ability rewards you for committing to the offensive plan—every time your creatures attack, they gain a little more grit and muscle.
In practical terms, Gleam of Battle rewards players who marshal multiple attackers in a single combat phase. If you swing with two or three creatures, those attackers drift upward by +1/+1 counters, turning modest bodies into credible threats. If you’ve got a deck built around mass-attacking or ways to keep creatures returning to attack again, Gleam of Battle can become a late-game beacon, rippling across the battlefield in a cascade of +1/+1 counters. It’s a variance-driven mechanic in the best sense: you can scheme toward explosive turns, but you must respect disruption and tempo from your opponents. 🧙♂️⚡
Flavor, art, and the design narrative
Raymond Swanland’s art for Gleam of Battle captures a moment of sudden transformation on the Boros battlefield—armor gleaming, weapons upraised, and a squad of soldiers charging with renewed purpose. The flavor text reinforces the thematic core: battle changes the soldiers who endure it. The card’s mechanical identity—an aura of momentum that grows with each attack—feels thematically aligned with the Boros ethos: courage, discipline, and the constant push toward momentum even as costs mount. The artwork, the flavor, and the mechanics converge to a single idea: combat is a living, changing moment, and this enchantment makes sure your creatures feel that shift in real time. 🧩🎲
Strategic take: when to cast Gleam of Battle
Timing matters. Casting Gleam of Battle on turn four or five can tilt a battlefield in your favor if you’re already deploying one- or two-creature crowds by then. However, the mana tax—{4}{R}{W}—means you should be confident you’ll leverage the buff within a couple of turns. In flexible Boros builds, you’ll often want to pressure with a suite of cheap creatures and then train the rest of your forces to attack en masse so each attacking creature plumps up with a counter. If your opponents can remove a key attacker early, Gleam of Battle’s value can fade quickly, so protection or resilient threats can be crucial to keeping the upgrade going. The sense of tempo is real: Gleam of Battle rewards the risk-reward calculus of leaving attackers unblocked to propel the board forward. ⚔️🔥
Collector’s notes and value snapshot
As a card from Dragon’s Maze, Gleam of Battle sits in the mid-range for collectors: a nonfoil around a few dimes, with foil versions edging higher. The rarity and vintage print cycle mean it’s a nice piece for a Boros-themed commander deck or a casual scoreboard that loves combat-centric enchantments. If you’re chasing the flavor of a card that embodies the heat of frontline charges and the way a small victory can compound, Gleam of Battle is a satisfying add. The artwork and the flavor text thread neatly through casual play, cube drafting, and Commander tables where big swings can come from aggressive aggression and well-timed buffs. 💎
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Gleam of Battle
Whenever a creature you control attacks, put a +1/+1 counter on it.
ID: e5f0feef-1a71-4c8c-9fd1-f5cbe718a988
Oracle ID: 19f23d9e-0c05-4028-9c64-60b9a20020f9
Multiverse IDs: 368987
TCGPlayer ID: 68005
Cardmarket ID: 261544
Colors: R, W
Color Identity: R, W
Keywords:
Rarity: Uncommon
Released: 2013-05-03
Artist: Raymond Swanland
Frame: 2003
Border: black
EDHRec Rank: 11782
Penny Rank: 14677
Set: Dragon's Maze (dgm)
Collector #: 73
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.20
- USD_FOIL: 0.85
- EUR: 0.24
- EUR_FOIL: 0.39
- TIX: 0.03
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