How Infinite Obliteration Changes Creature Combat Math

In TCG ·

Infinite Obliteration card art from Magic Origins by Yeong-Hao Han

Image courtesy of Scryfall.com

Rethinking Creature Combat with Infinite Obliteration

Infinite Obliteration is a rare little engine of disruption from Magic Origins that sits comfortably in the shadows of black’s toolbox. For a mana cost of {1}{B}{B}, this sorcery asks you to name a creature card and then scour your opponent’s graveyard, hand, and library for any number of cards with that name to exile them. When the exiling is done, the chosen player shuffles. On the surface, it’s a targeted exile spell, but the true drama unfolds in the battlefield’s math — the tempo, the blocks, and the inevitability of a plan failing to materialize. 🧙‍♂️🔥

What the card actually does, and why it matters

At its core, Infinite Obliteration is about collapsing options before they become threats. You name a creature card, and you remove all copies of that name from critical zones where threats can show up: the graveyard (where many archetypes recur threats from), the hand (where draws can surprise you with a surprise blocker or finisher), and the library (where the deck’s last-resort threats lie in wait). Then, your opponent shuffles. The result is a degenerate form of tempo denial wrapped in a black mana package. It’s not direct removal of creatures on the battlefield, but it effectively shrinks the battlefield’s potential by erasing the names that would otherwise reappear, recur, or surprise you in combat. ⚔️

  • Combat math, recalibrated: By erasing a key finisher or recur-able threat from multiple zones, you tilt the numbers in your favor during the next combat phase. Fewer dangerous blocks mean you can push through damage or force trades you like.
  • Tempo and topdeck disruption: Removing a creature name from the library is a subtle form of card-advantage denial. Your opponent’s next draw could be a whiff, which cascades into suboptimal blocks or missed lines on the curve. 🎲
  • Graveyard-centric strategies under pressure: For decks that rely on reanimating or recursing creatures, wiping out a critical name from the graveyard can shut down the engine before it even begins his turn.

Strategic scenarios you might encounter

Suppose your opponent leans on a recurring finisher, a classic big body that they keep pulling back from the graveyard. If you name that creature, you exile every copy in their graveyard, and if they’ve set up a tutor or fetch to hit it from the library, those copies are removed too. The effect if timed correctly can prevent a devastating alpha strike or a late-game swing, turning what looked like a landslide into a grind with you in the driver's seat. In Commander games, where players often rely on stacked engines and resurrection shenanigans, Infinite Obliteration can serve as a decisive “nope” to a pivotal threat, bought with a few mana and a moment of strategic clarity. 🧙‍♂️

There’s a poetic edge to naming a creature that your opponent would normally rely on to close out a game. If you name a feared finisher that shows up across multiple zones, you’re not just removing a threat—you’re also telling your opponent that their chances of drawing into that exact card have just shrunk dramatically. The moment you exile from library, you’ve pruned the top of their deck, which can alter draws for several upcoming turns. It’s a hedge against topdeck variance and a reminder that combat math often begins long before attackers meet blockers. 💎

“Sometimes the most decisive blows in a battlefield aren’t the ones you swing, but the names you erase from the ledger.”

Format considerations and practical timing

Infinite Obliteration is versatile enough to fit into Modern and Legacy play, and in Commander it shines as a control-or-midrange option that can redefine the late-game arc. In Modern, its impact depends on how often a named creature features in a deck’s plan; in Legacy, the density of specific threats can make this spell a backbreaking tempo play. In commander circles, the spell’s flexibility in targeting a name across graveyard, hand, and library can disrupt reanimation shells or commander-led combos with fewer moving parts. The strategic choice of timing—when to cast it and which name to select—becomes almost as important as the decision to swing with a heavy attacker. 🧠⚡

From a collector standpoint, Infinite Obliteration is a rare with lasting flavor and a surprisingly practical angle on threat denial. Its set, Magic Origins, places it in a narrative space that emphasizes the foundations of spellcraft, and the art by Yeong-Hao Han adds a moody, cinematic touch that fans love to study on the shelf. The market data shows modest volatility, but its value as a teaching tool about how combat math bends and bends again makes it a memorable staple for players who enjoy deep planning and elegant disruption. ⚔️🎨

Taking the idea into your own deckbuilding

When you’re building around Infinite Obliteration, you’re really crafting a plan for how you want your battles to unfold. You’ll want to pair it with deck plans that either rely on a handful of powerful finishers or on reanimation strategies that you can cripple by removing key names from the game. Consider how you’ll protect yourself against counterplay—perhaps by choosing names that your opponent can’t easily reload from their own library since the spell already denies access to those zones. The combination of exile, name selection, and careful timing makes each spell cast a game-state toggle. 🧙‍♂️🔥

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Image courtesy of Scryfall.com

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Infinite Obliteration

Infinite Obliteration

{1}{B}{B}
Sorcery

Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

ID: 71a6f6a0-3670-4b72-8c8e-668f47252fa0

Oracle ID: 3bea62dc-14cd-4cbc-b55d-3791c444bdc7

Multiverse IDs: 398503

TCGPlayer ID: 100245

Cardmarket ID: 283516

Colors: B

Color Identity: B

Keywords:

Rarity: Rare

Released: 2015-07-17

Artist: Yeong-Hao Han

Frame: 2015

Border: black

EDHRec Rank: 25755

Penny Rank: 5948

Set: Magic Origins (ori)

Collector #: 103

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.21
  • USD_FOIL: 0.51
  • EUR: 0.11
  • EUR_FOIL: 0.52
  • TIX: 0.02
Last updated: 2025-11-15