Image courtesy of Scryfall.com
Go Forth: Custom Proxies and Art Variants in a Green Instant
Green magic often wears two faces at once: the quiet pull of land, the patient tempo of growth, and the sudden, fearless surge that turns the tide of combat. Go Forth, a Foundations Jumpstart instant from the j25 slot, embodies that dual nature in a single, elegant package. It’s a one-mana surprise that invites you to either chase the forest floor with a basic land fetch or to push a creature over the cliff of battle with a timely +2/+2 boost. For players who love the tactile thrill of proxy variants and the artistry of alternate prints, this card is a natural canvas. 🧙♂️🔥
Card design at a glance
- Mana cost: {G}
- Type: Instant
- Rarity: Common
- Set: Foundations Jumpstart (j25)
- Flavor text: "Spark or no, Nissa would always be an explorer."
- Oracle text: Choose one — Search your library for a basic land card, reveal it, put it into your hand, then shuffle or Target creature gets +2/+2 until end of turn.
That simple choice—land fetch or a burst of power—captures the core of green’s flexibility. In the right moment, Go Forth can smooth a rough turn by tutoring a crucial Forest or another basic land you need to accelerate your board presence. In a different moment, it can crank a swing by reinforcing a single attacker or blocker with a +2/+2 boost. The dual-mode design is a neat reminder of why green has always thrived on tempo and inevitability, even in a one-mana instant. And for collectors and proxy artists alike, the card’s clean silhouette, Serena Malyon’s lush illustration, and the compact footprint of Jumpstart-era printing make it a perfect candidate for alt-art experiments. 🎲🎨
Art, variants, and the proxy dialogue
In MTG culture, proxies and art variants aren’t just about making a card look cool; they’re about storytelling, identity, and the tactile joy of the game. Go Forth sits nicely at the intersection of these ideas. The official art—tree-canopy greens, dappled light, and a sense that every leaf is a potential doorway—invites creative reinterpretation without straying from the card’s fundamental mechanics. When players commission or print alt-art proxies, they’re not simply fabricating a collectible; they’re crafting a personal vignette of how they engage the game. The key is to respect the card’s identity: preserve the mana cost, card name, and the two canonical modes, while letting the art breathe new life into the moment you cast it. 🧙♂️⚔️
From a design perspective, the Foundations Jumpstart line—packaged to deliver quick, thematically cohesive drafting experiences—favors accessible, flexible cards like Go Forth. Its common rarity ensures it’s approachable in casual leagues, which is exactly where proxy culture often thrives: in kitchens, game stores, and online communities where you can swap printings and stylistic tweaks with friends. The card’s Scryfall entry confirms the one-mana green instant, the dual-mode text, and the flavor tie to exploration—perfect ground for a proxy artist to lean into landscapes, flora, or even a cosmic forest of possibilities. 💎
Proxies with a purpose: gameplay, legality, and culture
Proxy diplomacy isn’t just about aesthetics; it’s about testing ideas, building communities, and sharing joy. When you assemble a Go Forth proxy, you’re choosing to highlight a moment of decision: do you hunt for a land now, or do you bolster your brave creature for a surprise in combat? The two paths mirror real-life gameplay decisions that green decks constantly wrestle with—from ramp-oriented strategies to go-wide boards that threaten lethal combat on turn three. And because Go Forth can tutor a land, it has echoes of classic green staples like Cultivate or Farhaven Elf, but at the cost of a direct pump on a single creature. The card’s balanced design encourages players to experiment with tempo and value over brute force, a theme MTG fans have come to love. 🧙♂️🎲
Gameplay synergy: why Go Forth fits in many green shells
In a casual setting, Go Forth shines in a ramp-friendly green deck that values quick acceleration. Fetching a basic land can fix mana for a turn where you need to cast a bigger spell or to fix a color-lack. Alternatively, granting a creature +2/+2 can break a stale board state, turning a stalemate into a decisive attack. The flavor of exploration—“Spark or no, Nissa would always be an explorer”—isn’t just prose; it’s a practical reminder that green decks often win by pressing advantage across multiple fronts: land, cards in hand, and a resilient creature force on the battlefield. For new players, Go Forth is a gentle introduction to decision trees: pick a path, commit to it, and let your plan unfold. 🧙♂️🔥
Collector value and the art-forward mindset
As a Jumpstart card, Go Forth sits in a limited-printing window whose value isn’t only monetary—it’s cultural. The card’s art and compact mana curve invite owners to curate a set of proxies that reflect their style, whether that’s a forest-drenched frame or a more surreal, magical interpretation. The online market shows Go Forth as approachable on the price side, which further encourages players to explore variants without heavy financial commitment. Collectors who savor the art of MTG cards will find Go Forth a friendly canvas for their deeper, personal exploration of green magic. 💎
Meanwhile, if you’re looking to complement your gaming setup with a tactile reminder of the forest’s invitation, consider adding the shop’s Gaming Mouse Pad 9x7 Neoprene with Custom Print to your desk. It’s a small, practical way to celebrate the love of card games while you draft or duel. Gaming Mouse Pad 9x7 Neoprene with Custom Print 🧙♂️🎨
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Go Forth
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature gets +2/+2 until end of turn.
ID: e4ed67f0-85cc-4b1d-b745-e13e5bea3397
Oracle ID: a4f3df30-383b-47ad-8576-0ee69349faf5
Multiverse IDs: 681345
TCGPlayer ID: 590363
Cardmarket ID: 795440
Colors: G
Color Identity: G
Keywords:
Rarity: Common
Released: 2024-11-15
Artist: Serena Malyon
Frame: 2015
Border: black
EDHRec Rank: 12921
Set: Foundations Jumpstart (j25)
Collector #: 20
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.11
- EUR: 0.25
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