Image courtesy of Scryfall.com
Nevermore and the Whisper of Forgotten Novels
In the shadowy corners of the MTG multiverse, Innistrad stands as a lantern of gothic horror and careful law. The rare enchantment Nevermore embodies that tension: a clean white mana cost of {1}{W}{W} unlocks a strategic trap that can shape an entire match. As this enchantment enters, you choose a nonland card name. Spells with the chosen name can’t be cast. Simple to parse, brutal in practice, and wrapped in Avacyn’s stern theology, it’s a spell that feels like a line from a long-forgotten novel—one that suddenly reappears to disrupt the here-and-now 🧙♂️🔥💎.
Card data anchors the experience: Name Nevermore; Type Enchantment; Set Innistrad; Rarity Rare; Mana Cost {1}{W}{W}. The effect reads with a quiet menace: “As this enchantment enters, choose a nonland card name. Spells with the chosen name can't be cast.” It’s not a targeted effect and it doesn’t require you to reveal the name to opponents, which lets you weave it into a larger control plan without tipping your hand too early 🧭🎲.
The flavor text seals the mood: "By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed." It’s a sentence that could live in a courtroom on Innistrad or in a forgotten library of a long-lost novel, reinforcing the idea that law can be a weapon as sharp as a blade. The theme resonates with old MTG novels that wandered through the planes of existence, dipping into law, fear, and the hush of dread—the kind of lore that’s easy to forget in modern decks but never truly leaves the game’s DNA ✍️🎨.
“By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed.”
Strategic takes: pruning the herd, not just the field
Nevermore shines in control and prison builds where white mana interacts with a strategic wall. The timing matters: you want the opposition to feel the pressure of your protective layer while you name a spell that would otherwise ruin your plans. Here are practical angles to consider 🧙♀️⚔️:
- Choose a commonly used spell in your metagame. By banning a card name your opponent relies on, you force them to pivot, stumble, or waste mana trying to achieve their goal.
- Don’t overcomplicate your naming choice early; Nevermore’s strength grows as you stabilize the board. Pair it with other prison elements to create a layered hurdle that’s hard to clear within a single turn.
- Remember that the effect applies to both players. It’s a shared constraint, which means timing and threat assessment are essential to avoid handing your opponent a silver platter while you’re still building your own win condition.
- In multiplayer or Invitational-style formats, Nevermore can influence the political calculus at the table—who’s racing toward a combo, who’s waiting for an answer, and who’s bluffing about a different plan entirely 🔥.
From a deckbuilding lens, the card’s white identity and three-mana-equivalent investment encourage a deliberate tempo. It’s not a flashy one-card win, but rather a pedal-to-the-metal mechanism that denies a critical pursuit—be it a removal spell backfiring on you, a low-cost tutor, or a pivotal finisher in a midrange build. The design invites you to think about how you win beyond simple damage—how you shape the narrative so that your opponent’s script never gets to its final act 💎🎲.
Art, rarity, and the draw of nostalgia
The artwork by Jason A. Engle captures Innistrad’s cathedral-like ruin and the pale, spectral quality of white enchantments in the set. The high-resolution image available on Scryfall shows the contrast between light and shadow, a visual metaphor for how a single spell ban can tilt the balance of power. The rarity—rare—marks Nevermore as a sought-after piece for players who enjoy the elegance of strong, relatively straightforward effects. Foil versions, while less common, carry a premium that collectors watch with a nostalgic eye for the old Gothic-era cards from the 2011 release 🖼️🎨.
For value-minded players, the card’s current market mark is modest: non-foil around $0.50 and foil around $5.51—enough to justify a thoughtful addition to a blue-white control or prison shell without breaking the bank (prices vary with market, of course). The card’s accessibility plus its stylish flavor make it a popular pick for both collectors and casual players who want a piece of Innistrad’s dark charm in their deck 📈💎.
Connecting Forgotten novels to a modern battlefield
What makes Nevermore especially fitting for the theme of forgotten MTG novels is the way it evokes a literary memory—the sense that a once-popular story or motif has slipped from common knowledge but still informs the game’s present. Innistrad itself is a cradle of myth and long-shadowed lore, a plane that invites readers and players to think about old-world horror as if it were a real, living system. The "Nevermore" motif nods to the broader tradition of the Gothic and the paranormal in the MTG narrative, while the flavor text anchors it in Avacyn’s timeless law. It’s the kind of card that begs players to revisit old novels or in-game chapters they may have glossed over years ago, to rediscover how those forgotten tales still whisper through new mechanical ideas 🧙♂️🔥.
As we wander through MTG’s expansive library—from Dominaria to Innistrad and beyond—the idea that literature and card design cross-pollinate becomes clear. Forgotten novels aren’t simply relics; they’re wellsprings of mood, tone, and concept that designers mine when crafting a new set. Nevermore stands as a small but potent reminder that the deep well of MTG’s lore is constantly being rediscovered, reinterpreted, and given new life on the battlefield 🎲.
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Nevermore
As this enchantment enters, choose a nonland card name.
Spells with the chosen name can't be cast.
ID: 67b610fe-36ee-4d58-8ed4-04e7a12587b2
Oracle ID: 0a1f4892-c9fa-4c60-a41e-7986cdd59096
Multiverse IDs: 226878
TCGPlayer ID: 55976
Cardmarket ID: 250644
Colors: W
Color Identity: W
Keywords:
Rarity: Rare
Released: 2011-09-30
Artist: Jason A. Engle
Frame: 2003
Border: black
EDHRec Rank: 13934
Penny Rank: 1277
Set: Innistrad (isd)
Collector #: 25
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.50
- USD_FOIL: 5.51
- EUR: 0.50
- EUR_FOIL: 2.48
- TIX: 0.02
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