Perfect Curve for Phyrexian Hulk Aggro

Perfect Curve for Phyrexian Hulk Aggro

In TCG ·

Phyrexian Hulk card art from Tempest Remastered

Image courtesy of Scryfall.com

From tempo to power: placing the curve for a six-mana behemoth

Magic players love a clean, devastating curve. The art of aggression isn’t just about throwing cheap creatures at your opponent; it’s about shaping the turns in a way that your threats land when your opponent has nothing better to do than scramble for answers. Enter Phyrexian Hulk — a colorless, artifact creature from Tempest Remastered that clocks in at a hefty six mana and still manages to press the gas pedal on a carefully constructed aggro plan. At 5 power and 4 toughness, it’s not a wallflower; it’s a legitimate clock. This piece is a wonderful reminder that sometimes the biggest threat in the deck isn’t a flashy spell, but a sturdy, stubborn bobcat of a behemoth waiting on the final stretch to slam the game shut. 🧙‍♂️🔥

Card snapshot: what makes this unassuming beater tick

  • Name: Phyrexian Hulk
  • Mana cost: {6}
  • Type: Artifact Creature — Phyrexian Golem
  • Power/Toughness: 5/4
  • Color: Colorless
  • Rarity: Uncommon
  • Set: Tempest Remastered (TPR), reprint in a Masters-era package
  • Flavor text: "They are convenient in having no souls, but less so in having no spirit." —Volrath

Its flavor text speaks to the ancient Phyrexian ethos—machines without mercy, souls turned to oil and gears. On the battlefield, that sentiment translates into a sturdy, dependable body that can bridge the gap between early pressure and late-game inevitability. While there’s no built-in triggered ability or protection, the Hulk’s raw stats make it a credible finisher in builds that can push into the six-mana zone with tempo intact. In the right shell, it thrives as a reliable anchor that can demand an answer before your opponent can pivot to stabilization. 💎⚔️

Strategic thinking: when the curve matters most

Aggro that wants to slant toward midrange strength often hits a wall around turns four to six. Phyrexian Hulk isn’t a turn-four play, but it can be the payoff that makes a late-game plan sing. The trick is to pair him with a reliable early presence and solid removal or disruption to weather opposing boards long enough to drop the Hulk on turn six with minimal liftoff fatigue. Think of it as a two-stage assault: stage one wrests control with small, pressure-heavy threats; stage two drops the Hulk to swing for the fences. The 5/4 body is sturdy enough to survive a trade or two, and once it lands, it can push through a few more points of damage even if your opponent stabilizes in the meantime. 🧙‍♂️🎲

Five practical curve-placement tips for the Hulk carrying a plan

  • Front-load with cheap pressure: Run a suite of one- and two-mana threats to keep pressure on early. The goal is to force your opponent to play defensively, so you can bank mana and tempo for the later turns where Hulk destabilizes their defenses.
  • Incorporate reliable ramp or mana acceleration: If you’re pursuing a colorless strategy or an artifact-centric shell, smooth the path to six mana by including mana rocks or efficient draw/ramp spells. The fewer turns you spend stuck at three or four mana, the bigger the Hulk’s impact when it finally drops.
  • Protect your top-end with targeted removal: A lean removal suite helps you clear blockers or lure out answers so Hulk can connect. The payoff is that your six-mana threat lands safely and swings for a clean lead in the late game.
  • Match your tempo with disruption: Keep your opponent from stabilizing with artifact or graveyard interactions. In many shells, disruption is the bridge that makes a late finisher feel timely rather than a desperate topdeck.
  • Plan for post-Hulk pressure: Have a follow-up threat or a method to push damage even after Hulk swings. The goal is not to rely on a single play; it’s to build an unstoppable sequence that keeps the pressure mounting.

In practice, these moves create a predictable rhythm: early battlefield presence, stabilize the middle game with efficient responses, then unleash a six-mana threat that asks your opponent to answer immediately or watch you push through. The result is a deck that feels patient and brutal at once—a true homage to the old-school tempo archetypes with a modern, glassy finish. ⚔️

Practical deck-building notes and flavor-driven inspiration

Remember the era when artifact creatures were a bigger part of the metagame? Phyrexian Hulk slots neatly into decks that lean on artifact synergies or colorless mana acceleration. It doesn’t demand triple red or green to get there; it simply asks that you give it the chance to land and do its job. The synergy between a strong, straightforward body and a well-timed discard or removal window can swing games on a single six-mana commitment. The flavor text reinforces a theme: even engines without souls can have more spirit than the sum of their parts when placed in the right framework. This is the kind of card that invites both nostalgia and careful planning—two ingredients that make legendary moments on the battlefield even sweeter. 🧙‍♂️🎨

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Phyrexian Hulk

Phyrexian Hulk

{6}
Artifact Creature — Phyrexian Golem

"They are convenient in having no souls, but less so in having no spirit." —Volrath

ID: 304bc0a2-0cf4-4609-a0fc-de933402c64a

Oracle ID: a16509da-ad46-4ee3-86f3-06c521c23481

Multiverse IDs: 397571

Colors:

Color Identity:

Keywords:

Rarity: Uncommon

Released: 2015-05-06

Artist: Matthew D. Wilson

Frame: 2015

Border: black

EDHRec Rank: 24843

Penny Rank: 16497

Set: Tempest Remastered (tpr)

Collector #: 230

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — legal
  • Predh — legal

Prices

  • TIX: 0.04
Last updated: 2025-11-15