Rain of Gore in Kitchen-Table MTG: Casual Formats

Rain of Gore in Kitchen-Table MTG: Casual Formats

In TCG ·

Rain of Gore artwork from Dissension by Fred Hooper

Image courtesy of Scryfall.com

Rain of Gore in Kitchen-Table MTG: Casual Formats

Casual and kitchen-table games are the testing ground for wild theories, last-minute comebacks, and the kind of chaotic diplomacy that makes memory-worthy moments. Enter Rain of Gore, a rare enchantment from Dissension that embodies the Rakdos ethos: a bold mix of mischief and mayhem. With a mana cost of {B}{R}, this enchantment doesn’t ask you to chase lifegain—it makes lifegain chase you. If a spell or ability would cause its controller to gain life, that player loses that much life instead. 🧙‍♂️🔥 It’s the kind of card that can derail a carefully laid lifegain plan and turn a polite table into a frenetic, laughter-filled sprint to the finish line.

Stay indoors, away from what seeps over the thresholds. This is the Demon’s work, and only ill can come of it." —Belko, owner of Titan's Keg tavern

That flavor text is more than mood; it captures the practical vibe Rain of Gore brings to the table. It’s not a one-size-fits-all solution, but in multi-player casual play it functions as a countermeasure to lifegain-heavy strategies that can otherwise stretch a game from a social event into a marathon. For decks built around disruption, politics, and a dash of mischief, Rain of Gore provides a negotiation pivot: “If you want to heal, you’ll have to pay the price.” And in games where players are monitoring life totals like a scoreboard at a carnival, the enchantment adds a memorable, dice-rolling twist. 💎⚔️

Design-wise, Rain of Gore sits at an interesting crossroads. It’s a black-red enchantment whose effect is a replacement one: you replace every life gain with life loss to the lifegainer. In casual play, that often means a dramatic swing that can rescue a table from a runaway lifegain victory or, conversely, force players to rethink the timing of big plays. The Rakdos watermark on this Dissension card hints at a broader design philosophy: flavor-driven chaos that punishes the easy path and rewards players who adapt on the fly. The artwork by Fred Hooper, with its darker tones and tension between life and loss, reinforces the card’s role as a dramatic spice in a multiplayer setting. 🎨

Practical kitchen-table play: how to leverage Rain of Gore

  • Disrupt lifegain decks. If opponents lean on lifegain, Rain of Gore reduces the value of every life-gain spell or ability. In a casual table, this can slow down a marquee lifegain tactic and force players to pivot—perhaps toward creatures and direct threats rather than lifegain engines. 🧙‍♂️
  • Encourage multi-way diplomacy. In a five-player game, lifegain sources can become bargaining chips. Rain of Gore adds a layer of brinkmanship: who can weather the life-loss swing, and who can steer the next turn to maximize combat or disruption? It’s a social mechanic with a crunchy edge. 🔥
  • Pair with disruption for tempo wins. Cast Rain of Gore when the board is crowded with mounted lifegain or when an opponent is about to push a game-ending life total. The replacement effect buys you tempo; you might follow up with removal or a big board presence to seal the deal. ⚔️
  • Mind the color identity and timing. As a B/R card, Rain of Gore rewards red’s aggression and black’s disruption. It shines in decks that enjoy chaotic control—cards that punish greed, threaten disruption, and push toward abrupt, memorable finishes. 🧠💥

For newer players, Rain of Gore is also a gentle classroom in card design: a single, elegant text box that changes the arithmetic of life totals, not merely the battlefield. It reminds us that casual formats thrive on improvisation, social storytelling, and the joy of turning a table into a narrative where every turn carries potential risk and reward. And yes, in the heat of a friendly game night, the moment someone notices their life total dropping due to a “life gain trigger” being replaced by life loss makes for a story you’ll retell at least once with a wink and a smile. 🥳

Collectors and players who enjoy the tactile history of MTG will also appreciate Rain of Gore’s place in the Dissension set. It’s a rare enchantment with a foil option that can catch more than one eye on the table, especially for those who savor mid-2000s flavor and the era’s distinctive art direction. Even if you’re not chasing perfect conditions or pristine foils, the card’s niche impact in casual play makes it a worthwhile conversation piece for any Rakdos-curious deck. 🔎💎

And while we’re talking about collecting and modern playability, a quick tip: Rain of Gore’s price reflects its nostalgic pull and casual appeal. It’s a reminder that even a single, well-timed enchantment can redefine a game night, turning simple lifegain into a strategic battlefield. If you enjoy trading stories with fellow players about memorable kitchen-table clashes, this card is likely to inspire a few more. 🎲

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Rain of Gore

Rain of Gore

{B}{R}
Enchantment

If a spell or ability would cause its controller to gain life, that player loses that much life instead.

"Stay indoors, away from what seeps over the thresholds. This is the Demon's work, and only ill can come of it." —Belko, owner of Titan's Keg tavern

ID: 9dd62003-e345-48b6-9f93-fc111924c318

Oracle ID: d12b4b66-9453-4494-9547-c737f48277ed

Multiverse IDs: 107358

TCGPlayer ID: 13924

Cardmarket ID: 13060

Colors: B, R

Color Identity: B, R

Keywords:

Rarity: Rare

Released: 2006-05-05

Artist: Fred Hooper

Frame: 2003

Border: black

EDHRec Rank: 17728

Penny Rank: 6905

Set: Dissension (dis)

Collector #: 126

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — legal

Prices

  • USD: 10.52
  • USD_FOIL: 43.00
  • EUR: 4.52
  • EUR_FOIL: 17.12
  • TIX: 0.02
Last updated: 2025-11-15