Soar and the Un-sets: MTG Lore, Laughs, and Collectors

Soar and the Un-sets: MTG Lore, Laughs, and Collectors

In TCG ·

Soar enchantment card art from Mirage by Tony Roberts, depicting a blue aura soaring over a horizon

Image courtesy of Scryfall.com

Soaring Through Mirage and the Mirage Era's Playful Spirit

Blue magic has long been MTG’s playground for tempo, tricks, and turning a quiet moment into a debate at the table. Soar, a humble aura from Mirage (1996), captures that spirit in a single, elegant line of text. For a modest {1}{U}, you enchant a creature, you may cast it as though it had flash, and the enchanted creature gains flying while it bears a subtle risk: if you cast it at a sorcery-only moment, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Simplicity with a twist, a tiny hinge that can swing combat and tempo in the blink of an eye. The card’s rarity is common, but its design still feels like a doorway to a wider world of blue ingenuity. 🧭⚔️

“Would you give up your hands to fly? That is what the birds have done.” — The One Thousand Questions

As fans of the Un-sets will tell you, MTG’s humor-forward siblings aren’t just for laughs; they’re a reminder that the game thrives on shared moments of surprise and storytelling. The Un-sets—Unglued, Unhinged, Unstable, and beyond—lean into quirky interactions and self-aware jokes, inviting players to test rules, bend expectations, and celebrate the game’s whimsy. Soar sits a breath away from that spirit: it’s a clean blue aura with a tasteful wink, offering a flash-like moment that can catch an opponent off-guard, then rewarding careful timing with a creature that soars above the fray. The Mirage era’s art style and flavor text reinforce that sense of wonder—flight as metaphor, and clever timing as a craft. 🧙‍♂️🎨

Design notes: a blueprint from the Mirage era

  • Mechanics in a bottle: Soar blends tempo sequencing with the universal appeal of flight. The attraction is not just utility; it’s the possibility of turning a single attack into a strategic problem for the opponent, as the enchanted creature can threaten through air space the moment you deploy it. The flash-like cast option adds a layer of surprise, especially in slower boards where your opponent expects a sorcery window to close the turn. If mis-timed, the sac effect at the next cleanup step keeps the design honest and fair. 🧩
  • Color and identity: Blue’s hallmark is control, not brute force, and Soar embodies that ethos with a cost that’s approachable and a continuous effect that invites thoughtful play. The text is precise, the aura is narrow, and the result—flying defense or offense—feels quintessentially MTG: a small spell producing a big memory.
  • Flavor and art: Tony Roberts’ illustration from Mirage captures the era’s bold silhouettes and adventurous mood. The flavor text adds a contemplative edge, inviting players to reflect on flight as aspiration and risk—a nice mirror to the Un-set’s punchy humor. 🎨

From a collector’s standpoint, Soar represents the charm of early Mirage: a card that’s affordable, accessible, and evocative. It’s legal in formats like Legacy and Vintage, and while it’s not the crown jewel of a collection, its storytelling value and nostalgia lift it above its price tag. It’s the kind of card you pull from a bulk lot and smile at, realizing that a single line of text can spark hours of deck-building conversation and “remember when” stories. For players building blue tempo or simply drafting a casual deck, Soar is an amiable reminder that wisdom in blue often comes dressed as elegance, not brute force. 🧊💎

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Soar

Soar

{1}{U}
Enchantment — Aura

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+1 and has flying.

"Would you give up your hands to fly? That is what the birds have done." —*The One Thousand Questions*

ID: bd3666dd-a90e-43c2-bd78-ea9c1af08a0e

Oracle ID: acee6f4f-8b66-495d-bb0e-71c339e7dc49

Multiverse IDs: 3364

TCGPlayer ID: 5235

Cardmarket ID: 8144

Colors: U

Color Identity: U

Keywords: Enchant

Rarity: Common

Released: 1996-10-08

Artist: Tony Roberts

Frame: 1997

Border: black

EDHRec Rank: 29376

Set: Mirage (mir)

Collector #: 93

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — legal
  • Predh — legal

Prices

  • USD: 0.12
  • EUR: 0.05
  • TIX: 0.09
Last updated: 2025-11-15