Targeting Rocket: Strategy Behind Rarity Scaling and Set Balance

Targeting Rocket: Strategy Behind Rarity Scaling and Set Balance

In TCG ·

Targeting Rocket artwork from MTG Unstable, a gleaming goblin contraption

Image courtesy of Scryfall.com

Rarity Scaling and Set Balance in Magic: The Gathering

Magic is a tapestry of design decisions, and rarity is one of the most elegant threads woven through it. Rarity doesn’t just signal collectability; it governs how often a player stumbles upon a particular power level during drafting, opens a door to splashy builds, or triggers a strategic pivot in gameplay. Across eras, sets experiment with power budgets, pacing, and cross-set synergies to keep formats vibrant. The delicate balance is part science, part whimsy, and a healthy dose of mythic nostalgia 🧙‍♂️🔥. When a set leans into unconventional themes—think banding, melds, or contraptions—the designer’s challenge is to give players memorable options without upsetting tournament viability or turning Limited into a ladder of inevitability. That balance is most visible in uncommon cards, which often carry just enough juice to open new lines of play while staying approachable for casual players.

A practical lens: a case study from a wacky contraption

Consider a colorless artifact from a famously playful subset, an uncommon contraption that arrives with zero mana cost and a deceptively simple line of text: “Whenever you crank this Contraption, target creature blocks this turn if able.” Its setting, Unstable, is a laboratory of humor—frame borders, quirky art, and a watermark that nods to goblin ingenuity. The card’s uncommon rarity is no accident. It’s crafted to be a subtle engine—powerful enough to merit a slot in a deck that loves tempo and control, yet narrow enough that it doesn’t warp the entire metagame out of the gate. The rarity signals, among other things, to players: this is a thoughtful, flavorful tool, not a license to break the game. And in draft or sealed, it provides a distinct flavor boost without creating a “must-pick” scenario that would collapse the set’s pacing. 🧩

The card’s colorless identity paired with a contraption mechanism invites creative deckbuilding. In practice, targeting a single blocker to force a reapportionment of combat can swing a race or a stalled board in your favor—if you’re careful about when to crank and what threats are lurking on the other side. The rarity also resonates with collectors: foil copies fetch more than their nonfoil siblings, and market data around such prints tends to reflect the novelty factor of an unstable, self-referential set. It’s a microcosm of how rarity, mechanics, and art converge to produce a card that’s memorable in casual play, while still being approachable enough to slot into a variety of silly, meme-friendly builds 🪄.

“Balance isn’t about dulling the edge; it’s about giving players a plan they can trust while leaving space for the amazing, unexpected moment.”

From a design perspective, the absence of color and the zero-mana cost are deliberate choices. They ensure the card isn’t a “free-win” button in the early game, but it can contribute to a clever tempo game where your opponent must recalibrate how they attack and defend. In Unstable’s sandbox, that kind of design thrives: you get to savor the joke of a contraption that makes a blocker act like a brake on momentum, all while keeping the overall set balance intact across rarities. The result is a card that feels quintessentially MTG—playful yet precise, strategic yet accessible, and just a little mischievous 🎨⚔️.

Collectors and players often weigh rarity with a card’s long-term value and play pattern. A rare or mythic may define a format, but uncommon tools like this one anchor the feel of a set’s middle tier: powerful enough to matter, but not so ubiquitous that it overshadows the rest of the lineup. Designer intent shines through in numbers and art alike: the card’s set is Unstable (UST), a “funny” release that leans into humor without sacrificing meaningful play. Its watermark—goblinexplosioneers—spins the flavor wheel toward zany, but the card remains a legitimate combat lever in the right environment. And while the card’s market figures show modest price movement, the real value lies in the grin a player gets when a plan comes together and your creatures awkwardly trudge into blocks you engineered on the fly 🚀💎.

Play tips: maximizing value without breaking balance

  • Pair with other contraptions or crank-supporting cards to create a mini-cottage industry of blocked-bonking shenanigans. The joy comes from timing—crank when your opponent is committed to a timid attack, then reveal the blocker’s new fate.
  • Use this in a deck that loves combat tricks and tempo swings. It doesn’t need to be a heavy control shell; a playful tempo build can lean on the card’s reliability to disrupt optimal attack lines.
  • Don’t over-stack the board with crank effects. The beauty of Unstable-style cards is their ability to surprise, not to overwhelm. A measured approach preserves the humor and keeps a player’s strategic options open for late-game decisions.
  • Think of refusals as opportunities. Forcing a block can reveal an opponent’s plan, allowing you to pivot into a win condition with your next piece—sometimes even a surprise finisher from your hand.
  • From a collectibility standpoint, foil versions remain a sought-after treat for dedicated collectors. If you’re playing casually, the nonfoil print keeps the card affordable while still offering that distinctive Unstable flair 🧙‍♂️🔧.

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Targeting Rocket

Targeting Rocket

Artifact — Contraption

Whenever you crank this Contraption, target creature blocks this turn if able.

ID: 52882b9b-fbf2-405e-9eee-ddb434874070

Oracle ID: 4d98a9ba-dcdc-471d-99dd-d21ef751c1f5

Multiverse IDs: 439594

TCGPlayer ID: 153113

Cardmarket ID: 314041

Colors:

Color Identity:

Keywords:

Rarity: Uncommon

Released: 2017-12-08

Artist: Steve Prescott

Frame: 2015

Border: borderless

Set: Unstable (ust)

Collector #: 205

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — not_legal
  • Pauper — not_legal
  • Vintage — not_legal
  • Penny — not_legal
  • Commander — not_legal
  • Oathbreaker — not_legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — not_legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.19
  • USD_FOIL: 0.52
  • EUR: 0.16
  • EUR_FOIL: 0.60
Last updated: 2025-11-16