Tide Skimmer Tactics: Enchantments and Artifacts Unleashed

Tide Skimmer Tactics: Enchantments and Artifacts Unleashed

In TCG ·

Tide Skimmer MTG card art: a sleek blue Drake skimming across shimmering waters, ready to unleash its aerial prowess

Image courtesy of Scryfall.com

Blue Skies, Sharp Turns: Tide Skimmer and the Enchantment-Artifact Playbook

In Core Set 2021, a blue Drake named Tide Skimmer arrives with a promise: tempo and card advantage through precision. For {3}{U} mana, you get a 2/3 flyer whose real power isn’t just in the speed of its wings but in the subtle, late-game engine it becomes when you braid it with enchantments and artifacts. Its ability—“Flying; Whenever you attack with two or more creatures with flying, draw a card.”—asks you to choreograph a squad of aerial threats. The result is a deck that trades raw power for circuit-precision planning, trading early tempo for late-game inevitability. 🧙‍♂️🔥💎

That line of text is a masterclass in how design and gameplay philosophy collide. Tide Skimmer is an uncommon from the M21 Core Set with a quintessential blue flavor: scholarship, misdirection, and the joy of finding an extra card just when you need it. The flavor text about fishing boats following hunting drakes isn’t just pretty poetry—it hints at a hunter’s instinct: once you coax a pair of flying bodies into the sky, the ripple effect grows, and your deck starts “drawing” its own plan. The creature’s 2/3 body ensures it’s no tulip in the wind; it’s a sturdy flyer that can lead a swarm, enable a second strike, and set up that crucial two-flying-attack to trigger the draw. 🛶🎨

Winged synergy: building around two or more flying attackers

Two or more flying attackers can be a tight threshold. Tide Skimmer itself counts as a flyer, so you only need one extra flyer to set off the draw engine. The trick is to sequence your turns so you can threaten combat while protecting your air force from removal spells and ground-pounders. That means a blue deck that leans into evasion, control, and resilient creatures. You’re not aiming for a crushing alpha strike on turn four; you’re aiming for a calm, controlled crescendo where each attack step pushes you toward card advantage and inevitability. 🧭⚔️

Enchantments and artifacts: weaving the right tapestry

Enchantments and artifacts in blue-focused strategies are particularly potent when they help you maximize Tide Skimmer’s trigger. Enchantments that bolster your flying squad—providing evasion, protection, or additional card draw when your creatures attack—let you flatten the math in your favor. Artifacts that accelerate mana, filter draws, or create additional flying bodies (think low-cost, tempo-friendly pieces) let you deploy more threats without overcommitting resources. The key is to leverage enchantments and artifacts not as afterthoughts but as critical accelerants that widen your window for drawing cards, finding more fliers, and chaining attacks that pressure an opponent’s defenses. 🧙‍♂️🔮

From a strategic standpoint, you’ll want to spread your threats so your opponent can’t easily block Tide Skimmer with a single creature. Pairing it with another flyer—whether a cheap one that can keep attacking or a cheap evasive threat that can finish games—lets you push through damage while keeping Tide Skimmer’s card-draw trigger within reach. If you’ve got a way to blink, bounce, or recast your flyer-suite, Tide Skimmer becomes even more explosive: you attack with multiple flying threats, draw a card, refill your hand, and do it again on the next turn. The cycle of attack, draw, and defend becomes a rhythm you can ride to victory. 🪄🪙

Practical tips for maximizing value

  • Develop a two-or-more-flying plan early: commit at least two flying creatures by midgame to unlock the draw engine reliably.
  • Protect your aerial team with counterplay and bounce effects in blue: keep your fliers from being ground-locked by removal, so you can keep attacking in the air.
  • Invest in cheap flying threats or token generators to keep the pressure high while you search for more meaningful payoff spells or enchantments.
  • Balance card draw with your removal and counterspells: Tide Skimmer rewards you for aggressive reconnaissance and careful execution, not reckless overextension.
  • Consider artifacts that accelerate mana or draw extra cards—anything that helps you reach the critical mass of flying attackers faster.

In the right shell, Tide Skimmer can act as the lead-in to a longer game plan where your blue deck becomes less about winning the race and more about out-drawing the opponent mid-combat. The card reflects a design ethos that favors tempo, resource advantage, and the thrill of a well-timed card draw. The artwork by Joseph Meehan and the M21 presentation remind us that even a single Drake can alter the course of a match when supported by the right enchantments and artifacts. 🎲🎨

Flavor and artistry: a nod to the sea and the skiff

The flavor text, about fishing boats following hunting drakes to find the largest schools of fish, anchors Tide Skimmer in a maritime world where the skies are a battlefield and every attack could reveal a new treasure. The art captures motion and agility, a reminder that in MTG, sometimes the most elegant win conditions are the ones that feel like a dance—swift, tricky, and unmistakably blue. The card’s placement in Core Set 2021 reinforces a design philosophy of accessible, elegant synergistic play that rewards players who pay attention to the tempo of the battlefield. 🐟🪼

Collectibility and how to value your copy

Tide Skimmer sits at uncommon rarity, making it a practical addition for players who want steady value without chasing the most expensive rares. With foils and non-foils available, and a market that recognizes its utility in flying-centric blue decks, it’s an affordable piece for flavor-loving builders and budget explorers alike. If you pick up a copy, you’re not just adding a creature to your board—you’re inviting a rhythm of play that rewards precise timing and patient pressure. The card’s modern-era availability in MTG Arena and the paper market ensures it remains accessible for years to come, especially for players who relish the awe of two flying threats turning into a card in your hand. 💎

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Tide Skimmer

Tide Skimmer

{3}{U}
Creature — Drake

Flying

Whenever you attack with two or more creatures with flying, draw a card.

Fishing boats often follow hunting drakes to find the largest schools of fish.

ID: dee1d595-a998-4652-931f-a1a72446f3a6

Oracle ID: 8d83dfb3-5662-4109-b465-bf5f257e58a5

Multiverse IDs: 485402

TCGPlayer ID: 215475

Cardmarket ID: 466644

Colors: U

Color Identity: U

Keywords: Flying

Rarity: Uncommon

Released: 2020-07-03

Artist: Joseph Meehan

Frame: 2015

Border: black

EDHRec Rank: 10649

Penny Rank: 14219

Set: Core Set 2021 (m21)

Collector #: 79

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — legal
  • Modern — legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.04
  • USD_FOIL: 0.33
  • EUR: 0.14
  • EUR_FOIL: 0.18
  • TIX: 0.03
Last updated: 2025-11-17