Image courtesy of Scryfall.com
Spotlight on Richard Thomas: MTG Cards by General Jarkeld's Illustrator
When you think back to the Ice Age era of Magic: The Gathering, a handful of artists instantly come to mind for the way their lines and color choices shaped the early fantasy battlefield. Richard Thomas is one of those names who etched memorable images into the game’s lore, and General Jarkeld stands as a prime example of his craft 🧙♂️. The Ice Age set, released in 1995, is a relic of the game’s formative years—where bold silhouettes and dramatic lighting told stories as loudly as the text on the card. Jarkeld’s image captures a moment of wary leadership on a chilly battlefield, and it’s no accident that this legendary creature—printed as a rare with a white mana stamp of 3 colorless and 1 white—feels both noble and tactical at once ⚔️.
General Jarkeld is a Legendary Creature — Human Soldier, bearing a mana cost of {3}{W} and statline of 1/2. Its rarity, noted as rare in Scryfall’s database, signals that this card wasn’t a throwaway common; it was designed as a strategic piece for the early commander-friendly era to come. In the Ice Age era, white weenie and battalion-style decks were still finding their footing, and Jarkeld offered a puzzle that captured the ingenuity of combat in a single activation. The card’s ability—"{T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step."—is a mouthful that rewards careful planning and a willingness to lean into unusual combat math 💎🎲.
Visually, Jarkeld’s illustration sits squarely in Richard Thomas’s wheelhouse: bold contrasts, a regal posture, and a sense of motion that hints at a battle-line teetering between order and chaos. The 1993–era frame and the ice-blue palette give the scene a chilly, introspective mood that many Ice Age cards carried. The artwork doesn’t shout; it speaks in confident, well-composed lines that invite you to study the scene and imagine the tactics playing out on a winter battlefield. The result is a card that’s as much conversation piece as it is tabletop tool 🧙♂️🎨.
Why does this card endure as a study in design and art? For one, its mana cost keeps it affordable to cast in a variety of white-based decks, aligning with the color’s penchant for creature-based board presence and tactical options. The ability’s requirement—two blocked attackers and a potential shift in who blocks whom—turns a straightforward exchange into an exercise in timing and sequencing. In practice, you might use Jarkeld to force a stalemate or to pivot blockers to protect a larger threat, turning a seemingly simple 1/2 body into a catalyst for dramatic combat outcomes 🔥⚔️. It’s the kind of design that invites players to visualize each combat phase as a chessboard, with blockers, attackers, and timing flips all playing a role 🎲.
-In terms of color identity and strategic slotting, General Jarkeld is firmly in White’s lane. White’s classic strengths—order, control, and protection—are echoed in the card’s emphasis on blocker management and precise phase timing. While the card is not a powerhouse in modern formats, its historical value and nostalgic charm give it a special place in collections. As a piece of the Ice Age puzzle, it represents a time when designers experimented with unusual blockers and complex trigger conditions, inviting players to think three steps ahead before tapping the mana. It’s a reminder that edge-of-control cards can shape the tempo of a game just as decisively as a big bomb or a sweeping removal spell 🧙♂️💎.
From a collector’s lens, the card’s value sits comfortably within a vintage sleeve of MTG nostalgia. The print is nonfoil, and its Ice Age pedigree—combined with Richard Thomas’s distinctive art—helps it stand out among the era’s rarities. On the financial side, modern data shows a modest price point, reflecting its rarity and its appeal to fans who admire the Ice Age era and the art of its cards. The presence of Jarkeld in online price databases—such as a USD value around the mid-teens to low single digits for copies in non-foil form—speaks to a stable, accessible niche among collectors who relish older white creatures with a twist of clever combat design. It isn’t a slam dunk for big-collector status, but it is a gem for players and fans who savor the era’s aesthetic and the art of Richard Thomas 🧙♂️🎨.
For fans of the illustrator’s broader body of work, General Jarkeld represents a gateway to the Ice Age’s visual language. Thomas’s lines, combined with the dramatic ice-tones of the set, give these cards a signature feel that modern sets are still echoing in various ways. The card remains a strong talking point for people who love the intersection of art and game design—especially when you’re combing through old sets and discovering how a single portrait can influence a player’s perception of the card’s power and its “cool factor.” If you’re a collector who cherishes both the storytelling and the tactical flavor of early MTG, Jarkeld is a compelling bookmark in that journey 🧙♂️💎.
Product spotlight and cross-promotion
While we’re deep in nostalgia and card craft, a little practical gear can boost your home judging sessions or casual play nights. If you’re a long-time MTG devotee who appreciates the tactile side of the hobby, consider upgrading your desk setup with a custom gaming accessory—our shop offers a stylish option that keeps you comfy during long sessions. For a crisp, smooth surface with stitched edges, check out the Gaming Mouse Pad Custom 9x7 Neoprene with Stitched Edge product in our shop. It’s a tasteful nod to the hobby behind the cards and a practical companion for late-night drafting sessions 🔥.
Product link: Gaming Mouse Pad Custom 9x7 Neoprene with Stitched Edge
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General Jarkeld
{T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.
ID: 6a4f5a28-0bd2-4cc4-b67f-324e89193caa
Oracle ID: 64df77f6-4f7e-442a-971c-8ad3f7d1c979
Multiverse IDs: 2687
TCGPlayer ID: 4699
Cardmarket ID: 6463
Colors: W
Color Identity: W
Keywords:
Rarity: Rare
Released: 1995-06-03
Artist: Richard Thomas
Frame: 1993
Border: black
EDHRec Rank: 24672
Set: Ice Age (ice)
Collector #: 27
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — not_legal
- Timeless — not_legal
- Gladiator — not_legal
- Pioneer — not_legal
- Modern — not_legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — not_legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — legal
- Predh — legal
Prices
- USD: 0.77
- EUR: 0.68
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