Image courtesy of Scryfall.com
Un-Set Chronicles: Medomai's Prophecy and the Un-Set Era
If you grew up chasing the joy of sealed jokes, card mischief, and the sly wink of a Silver Border, you know the Un-Set era wasn’t just about making tabletop play funny—it was about expanding what “magic” could mean in a game that rewards imagination as much as it rewards mana. The Un-sets gave players a playground where rules bent and laughter became a core mechanic. In that spirit, a blue Saga from Theros Beyond Death—a set far away from the joke-filled pages of Unglued and Unhinged—reads like a love letter to both design extremes. Medomai’s Prophecy isn’t a silver-border card, but its four-chapter arc and playful name-picking vibe feel like something you’d imagine the Un-sets dreaming up if they ever learned to time-travel. 🧙♂️🔥
The card is a Saga—one of the modern experimental enchantments that nudge older spell structures into fresh, narrative-driven territory. On the surface, it’s a blue mana investment: {1}{U}, a modest cost that signals scrying, planning, and—most of all—tempo. The art by Seb McKinnon captures that moody, dreamlike ambience you’d expect from a card that wants to bend time and thought. The rarity is uncommon, a sweet spot for players who love clever setups without tipping into overpowered territory. And while it hails from Theros Beyond Death, its design sensibilities echo the era where Wizards of the Coast started stitching story and mechanics more tightly together, weaving prophecy into play—one step at a time. 🎨⚔️
The four-part arc, a modern‑myth in four steps
I — Scry 2. The Saga enters and you scry two, a classic opening move that rewards information and board control. It’s a quiet invitation to set up future turns, a nod to the strategic depth fans crave in contemporary formats. The scry is a signal: look ahead, like a captain scanning the horizon before the next wave. 🧭
II — Choose a card name. The real flavor here is the meta-game potential. You name a card, perhaps a staple in your deck or a curveball for your opponent. The ritual reads as a prophecy whispered into the wind—what name will you set as the linchpin for your turn? The moment you do this, you’ve already started the dance of anticipation. 🔮
III — When you cast a spell with the chosen name for the first time this turn, draw two cards. This is where the prophecy begins to matter. If you’ve got a spell that shares that name—or a familiar synergy in a deck—this trigger can turn a tempo play into a powerful card draw engine. The cadence of this chapter feels like a strategic crescendo: you plan, you cast, you reward yourself with two fresh cards. It’s calm, calculated, and a touch cheeky in the best MTG way. 💎
IV — Look at the top card of each player's library. The final reveal is a meta-mind game: everyone knows what’s coming next, and you’ve just granted the table a glimpse of fate. This is the moment where the Un-Set spirit—sharing a grin with the audience—would love to crash the party with a playful twist. In modern play, this adds a layer of strategic pressure, a ritualized eye into the next turns of both sides. 🎲
Why this design resonates beyond the math
Un-sets thrived on turning expectations on their heads. Medomai’s Prophecy, though not silver-bordered, embodies that same sense of theatrical timing. It asks you to anticipate both your own moves and your opponents’ responses, then rewards you with scried information and a couple of cards to boot. The interplay of “choose a card name” with the potential to draw if you hit the right synergy captures the fun of tinkering with lists and testing out wild combos. It’s a card that says, “play with me, and we’ll tell a story together.” 🧙♂️🎭
From a collector’s lens, the card also carries a nice value signal. The Theros Beyond Death print is available in foil and nonfoil, with modest market values (for example, around a few dimes in USD), but its true worth is the memory of pulling off a clever line of play and watching your opponents’ eyes widen as the top cards flip. For lovers of lore, the name Medomai ties into mythic patience and time—perfect material for discussing how magic’s narratives evolve from set to set and era to era. 🔥💎
Un-Set era vibes in a world of organized chaos
While the Un-sets celebrate chaos in a ceremonial sense, this Saga leans into measured chaos—the kind you can control with precise timing and a dash of curiosity. The blend of scrying, name-picking, and top-card knowledge creates a microcosm of the Un-Set ethos: structured silliness masked as strategic depth. The result is a card that invites table talk, playful groaning, and yes, a few “what if” moments that live long after the game ends. It’s the kind of design that bridges generations of players—older folks who remember Unglued’s jokes and younger players who treasure modern card-draw engines and narrative layers. ⚔️🎨
“Prophecy isn’t about predicting the future; it’s about choosing how you’ll shape the moment you see.”
In the end, Medomai’s Prophecy stands as a beacon of how thoughtful mechanics can coexist with whimsy. It isn’t a joke card from an Un-set, but its spirit—a playful curiosity about timing, knowledge, and the stories we tell at the table—feels like a friendly nod to those legendary experiments. If you enjoy games that reward careful planning with a splash of surprise, this is a card worth revisiting, especially when you want to spark conversation as much as victory. 🧙♂️🔥
On the practical side for players who appreciate a little meta-awareness, the card’s uncommon status and accessible mana cost make it a fine addition to casual Commander decks that like to ride the line between control and draw-heavy engines. And if you’re curious about related articles, the five linked pieces below offer a spectrum of MTG topics—from NFT analytics in the broader card-collecting conversation to deck-building hot takes and beyond.
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Medomai's Prophecy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Scry 2.
II — Choose a card name.
III — When you cast a spell with the chosen name for the first time this turn, draw two cards.
IV — Look at the top card of each player's library.
ID: 3d2bd7b4-28de-4d9e-86c5-a46bd608cb02
Oracle ID: e2ea1901-68ac-4afc-adc2-ac6bc7465311
Multiverse IDs: 476304
TCGPlayer ID: 207179
Cardmarket ID: 432129
Colors: U
Color Identity: U
Keywords: Scry
Rarity: Uncommon
Released: 2020-01-24
Artist: Seb McKinnon
Frame: 2015
Border: black
EDHRec Rank: 15254
Penny Rank: 7961
Set: Theros Beyond Death (thb)
Collector #: 53
Legalities
- Standard — not_legal
- Future — not_legal
- Historic — legal
- Timeless — legal
- Gladiator — legal
- Pioneer — legal
- Modern — legal
- Legacy — legal
- Pauper — not_legal
- Vintage — legal
- Penny — not_legal
- Commander — legal
- Oathbreaker — legal
- Standardbrawl — not_legal
- Brawl — legal
- Alchemy — not_legal
- Paupercommander — not_legal
- Duel — legal
- Oldschool — not_legal
- Premodern — not_legal
- Predh — not_legal
Prices
- USD: 0.09
- USD_FOIL: 0.20
- EUR: 0.13
- EUR_FOIL: 0.12
- TIX: 0.03
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