Windshaper Planetar: Mastering Color Synergy Across the Five-Color Spectrum

Windshaper Planetar: Mastering Color Synergy Across the Five-Color Spectrum

In TCG ·

Windshaper Planetar card art with sweeping white wings over a radiant battlefield

Image courtesy of Scryfall.com

Windshaper Planetar and the Five-Color Spectrum: Mastery of Color Interactions

When you crack open a five-color conversation in MTG, you’re often balancing a spectrum of philosophies: the patient control of white, the precise tempo of blue, the relentless removal and disruption of black, the impulsive fireworks of red, and the raw growth and ramp of green. Into that kaleidoscope steps Windshaper Planetar, a rare angel from Commander Legends: Battle for Baldur’s Gate. With a mana cost of {4}{W} and a dignified 4/4 frame, this white creature brings a flash of tactical versatility that can tilt a multiplayer skirmish in subtle, dramatic ways. 🧙‍♂️🔥

What makes Windshaper Planetar sing is not just its stats, but the timing and scope of its enter-the-battlefield trigger. “Flash” and “Flying” set the stage for surprise relocations, but the real spell happens in the declare attackers step. The card reads: “When this creature enters during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.)” That is a mouthful, but it’s a masterclass in combat psychology. ⚔️

“For each attacking creature, you may reselect which player or permanent that creature is attacking.”

Put simply, Windshaper Planetar is a combat orchestral wand. If you’re performing a five-color symphony, this planetar lets white hints of defense and reactivity braid with every color’s tempo. You can redirect a threatening attack to a less-protected planewalker, switch an attacker from a big threat to a more manageable target, or even force a surprising redirect that buys time for your allies to stabilize. It’s not just protection; it’s real-time reshaping of the battlefield’s threat map. And yes, in a multi-opponent game, those red flags you’ve been waving at someone’s early ramp can suddenly become a clever misdirection that reshuffles agendas mid-combat. 🧠🎲

Color-by-color: how a white single-card effect complements the five-color mindset

  • White’s defensive instinct: White’s ethos centers on protection, value in combat, and strategic resets. Windshaper Planetar embodies this by offering a defensive pivot that doesn’t just block—it's proactive redirection. In a five-color shell, that means you can finite-resource manage by shoving an overbearing attacker toward a threat you know you can handle or away from a more valuable permanent you want to protect.
  • Blue’s tempo and control synergy: In blue-dominant turns, you’ll appreciate how Windshaper’s entry timing can set up a future counterstrike. You can prevent a single creature from overwhelming you by redirecting it to a less dangerous target, then plan a cannier counterspell or bounce on the following turns. It’s not just stopping the rush; it’s channeling it.
  • Black’s disruption and inevitability: Black hates big threats, and Windshaper’s redistribution can buy you space to render those threats harmless or misdirect their focus toward vulnerable targets. It’s a subtle dance—don’t overcommit; instead, shape the battlefield to pressure the table’s scariest threats.
  • Red’s aggression and timing: Red loves surprise, speed, and pressure. A mid-combat reallocation can swing combat math, pushing an opponent into a moment of misplay or forcing a reading of the board that red players can exploit with direct damage or a hasty topple. The key is using the ability when it stings most—on the turn you cast Windshaper, not a turn later.
  • Green’s ramp and resilience: Green wants to smash through blocks and persist with threats. While Windshaper won’t flip symmetry by itself, it can shepherd combat into favorable encounters where your larger green creatures finish the job, with the added twist of denying your opponents’ lines of attack.

From a design perspective, Windshaper Planetar embodies a clever blend of tempo, protection, and political nuance. Its white aura of guardianship is tempered by an angular, battlefield-shaping ability that rewards forward-thinking and careful calculation. The rarity of the card in Commander Legends: Battle for Baldur’s Gate signals its role as a strategic, not merely decorative, piece in a five-color EDH cockpit. The art by Ben Hill, the elegant frame, and the aura of “you may choose a different target” all coalesce into a memorable snapshot of what war is in white’s hands when every color lends its own voice to the chorus. 🧭💎

In practical terms, building around Windshaper Planetar means embracing combat as a dialogue rather than a monologue. Pair it with protective spells, blink effects, and other enter-the-battlefield interactions so that you can maximize its event-driven trigger. Think about cushions for your board—removal, protection, and ways to leverage temporary combat rewrites to protect your life total or to punish the table’s aggression in a controlled breath. And yes, don’t hesitate to lean into social dynamics of your playgroup: mid-combat reallocation can become a powerful negotiation tool at your table, shaping who gets attacked and who gets spared. 🧙‍♂️🔥

Collectors sometimes chase the foil version for the aura of rarity or the thrill of a perfectly timed play. Windshaper Planetar is a strong candidate for five-color builds that want to blend control with decisive combat decisions. Its power level and situational utility make it a fine centerpiece in a thoughtful white-led shell or as a strategic pivot in a broader multi-color strategy.

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Windshaper Planetar

Windshaper Planetar

{4}{W}
Creature — Angel

Flash

Flying

When this creature enters during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.)

ID: a2ecf2f5-6d8b-4321-9aa1-d84c291a5c20

Oracle ID: c47050c2-9b46-427e-85d6-058fd6a61e67

Multiverse IDs: 562933

TCGPlayer ID: 273440

Cardmarket ID: 660717

Colors: W

Color Identity: W

Keywords: Flying, Flash

Rarity: Rare

Released: 2022-06-10

Artist: Ben Hill

Frame: 2015

Border: black

EDHRec Rank: 10573

Set: Commander Legends: Battle for Baldur's Gate (clb)

Collector #: 50

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — not_legal
  • Timeless — not_legal
  • Gladiator — not_legal
  • Pioneer — not_legal
  • Modern — not_legal
  • Legacy — legal
  • Pauper — not_legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — not_legal
  • Alchemy — not_legal
  • Paupercommander — not_legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.16
  • USD_FOIL: 0.21
  • EUR: 0.22
  • EUR_FOIL: 0.32
Last updated: 2025-11-16