Wose Pathfinder: Performance Across Green Deck Archetypes

Wose Pathfinder: Performance Across Green Deck Archetypes

In TCG ·

Wose Pathfinder card art from The Lord of the Rings: Tales of Middle-earth

Image courtesy of Scryfall.com

Wose Pathfinder and Green Strategies

Green MTG decks have long thrived on a mix of efficient creatures, natural mana acceleration, and a stubborn desire to outrun opponents with big, stompy turns. Wose Pathfinder embodies a delightful blend of these traits in a compact package from The Lord of the Rings: Tales of Middle-earth. At first glance, a 1/1 for two mana might seem underpowered, but the card’s two-sided design—a color-flexible mana ability and a formidable pump option—serves as a microcosm of green’s identity: fix mana, fuel pressure, and push through with force when the moment is right. 🧙‍♂️🔥

Card snapshot

  • Name: Wose Pathfinder
  • Mana cost: {1}{G}
  • Type: Creature — Human Shaman
  • Power/Toughness: 1/1
  • Abilties:
    • T: Add one mana of any color.
    • 6G, T: Another target creature gets +3/+3 and gains trample until end of turn.
  • Rarity: Common
  • Colors: Green
  • Set: The Lord of the Rings: Tales of Middle-earth (LTR)
  • Flavor text: "Road is forgotten, but not by Wild Folk. Over hill and behind hill it lies still under grass and tree. Wild Folk will show you that road."
  • Artist: Iga Oliwiak

Its ability to generate mana of any color without tapping for a specific color identity is a tiny but mighty fix for splashed strategies or multi-color green shells. It’s a practical nod to the classic green theme of “ramp first, fix second,” executed with a Middle-earth twist that resonates with fans who love the lore and the land itself. And that second ability—{6}{G} to pump a creature with trample—turns this little hedge-dweller into a surprise finisher on the right board.

Performance by archetype

We can think of three broad green archetypes where Wose Pathfinder finds a comfortable home: ramp and mana fixing, green stompy or midrange, and commander/multicolor splash strategies. Let’s explore how this unassuming common slots into each playstyle. ⚔️

Ramp and Mana-Fixing Green

In ramp decks, color fixing is king when you’re flirting with three or more colors or when you’re setting up for explosive turns later in the game. Wose Pathfinder’s first ability acts as a reliable mini-dork that smooths color access early on, enabling the investment in bigger rocks or mana-accelerants without being a speed bump on the battlefield. The ability to generate any color helps you unstick awkward turns where you’d otherwise be stuck in a color corner. While it doesn’t accelerate your mana at the same scale as traditional elf or rock-based ramp, it complements a plan where you want to reach specific combinations for costly haymakers—like dropping a colossal threat on turn seven with real color depth. 🧙‍♂️💎

Green Stompy and Midrange

In stompy and midrange shells, the power of a single strong swing can be game-deciding. Wose Pathfinder’s second ability provides a dynamic combat trick: pump a single target creature by +3/+3 and grant it trample for a turn for six mana plus a green. That’s a high-impact spike that can turn a normal 4/4 into a legitimate game-ending threat or push through lethal damage after blockers have lined up. When you combine this with a board full of efficient, early drops, you end up with a surprising tempo swing that can overwhelm control decks that rely on removal to keep you at bay. In practice, you’ll often hold the pump for a pivotal alpha strike—especially when you’re aiming to push through after untap steps or to clear a path against a stalemated board. 🔥⚔️

Commander and Multicolor Splash

As a green card in Commander (and in formats that permit splashing), Wose Pathfinder shines as a budget fix-and-pump engine. The color-flexible mana ability helps smooth multicolor mana bases in five-color and tri-color green builds, where landing the right color at the right moment is the difference between a decisive turn and a whiff. The card’s common status keeps it within budget-friendly builds, offering a practical and flavorful way to anchor value in a deck that loves to explore Middle-earth’s diverse environments. And because EDH games often hinge on one powerful moment, that late-game pump can be the difference between "almost there" and "done." 🧙‍♂️🎲

Collector value, by the way, remains approachable for this card. With a typical price around a few pennies in non-foil form, it’s a reliable budget staple for players building green-centric shells, while still offering a touch of nostalgia and lore that fans love. The artwork by Iga Oliwiak captures the Wild Folk’s wanderer vibe, a perfect pairing for decks that celebrate land, lore, and a little luck of the draw. 🎨

From a design perspective, the two-mode flow—mana fixing now, a big-burst punch later—echoes a green philosophy: leverage incremental value to unlock bigger plays. The card’s rarity and practical utility make it a standout for players who appreciate synergy without demanding a premium mana curve to justify its inclusion. It’s the kind of card that feels like a friend of the board, both in casual games and in more structured formats where color-splashed greens are common. 🧙‍♂️💎

The flavor text reinforces the lore-friendly vibe: “Road is forgotten, but not by Wild Folk.” It’s a reminder that MTG isn’t just about numbers; it’s about stories, soil, and pathfinding through enchanted woods. For fans who collect and play, that sense of place—alongside a dependable budget card—adds to the charm of Wose Pathfinder. 🎲

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Wose Pathfinder

Wose Pathfinder

{1}{G}
Creature — Human Shaman

{T}: Add one mana of any color.

{6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn.

"Road is forgotten, but not by Wild Folk. Over hill and behind hill it lies still under grass and tree. Wild Folk will show you that road."

ID: 6589b339-9067-4e9b-bfdb-c49f8b3ef2d4

Oracle ID: eb2ff7f2-b7fd-4984-a4e8-cf57b619c1a5

Multiverse IDs: 617020

TCGPlayer ID: 498398

Cardmarket ID: 715953

Colors: G

Color Identity: G

Keywords:

Rarity: Common

Released: 2023-06-23

Artist: Iga Oliwiak

Frame: 2015

Border: black

EDHRec Rank: 7355

Set: The Lord of the Rings: Tales of Middle-earth (ltr)

Collector #: 190

Legalities

  • Standard — not_legal
  • Future — not_legal
  • Historic — legal
  • Timeless — legal
  • Gladiator — legal
  • Pioneer — not_legal
  • Modern — legal
  • Legacy — legal
  • Pauper — legal
  • Vintage — legal
  • Penny — not_legal
  • Commander — legal
  • Oathbreaker — legal
  • Standardbrawl — not_legal
  • Brawl — legal
  • Alchemy — not_legal
  • Paupercommander — legal
  • Duel — legal
  • Oldschool — not_legal
  • Premodern — not_legal
  • Predh — not_legal

Prices

  • USD: 0.05
  • USD_FOIL: 0.15
  • EUR: 0.09
  • EUR_FOIL: 0.12
  • TIX: 0.03
Last updated: 2025-11-17